Files
PMDT/structures/data/SDK/PUBGM_bp_teamup_model_classes.hpp
2026-05-03 13:32:50 +08:00

82 lines
5.4 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:45 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_teamup_model.bp_teamup_model_C
// 0x0178 (0x0448 - 0x02D0)
class Abp_teamup_model_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FString BP_Teamup_CurMapName_Before; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_TeamUpModelInfo BP_STRUCT_TeamUpModelInfo; // 0x02E0(0x0060) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_ListItemInfo> BP_ARRAY_ListItemInfoList; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_ItemPerspective BP_STRUCT_ItemPerspective; // 0x034C(0x0014) (Edit, BlueprintVisible)
struct FBP_STRUCT_CurSelectedModelInfo BP_STRUCT_CurSelectedModelInfo; // 0x0360(0x005C) (Edit, BlueprintVisible)
int BP_TeamUpModel_PlayerNum; // 0x03BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_Teamup_Show_NewteachingGuide; // 0x03C0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x03C1(0x0003) MISSED OFFSET
TArray<struct FBP_STRUCT_MatchTagInfo> BP_ARRAY_MatchTagInfo; // 0x03C4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_Teamup_CurMatchTagGuideStep; // 0x03D0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FBP_STRUCT_ListItemInfo BP_STRUCT_ListItemInfo; // 0x03D4(0x0018) (Edit, BlueprintVisible)
struct FBP_STRUCT_MatchTagInfo BP_STRUCT_MatchTagInfo; // 0x03EC(0x0020) (Edit, BlueprintVisible)
struct FString BP_Teamup_CurMapName; // 0x040C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_ItemPerspective> BP_ARRAY_ListPerspective; // 0x0418(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_TeamUpModelInfo> BP_ARRAY_TeamUpModelInfoList; // 0x0424(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int BP_TeamUpModel_SelectModelType; // 0x0430(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_TeamUpModel_Perspective; // 0x0434(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int BP_TeamUpModel_AutoMatch; // 0x0438(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_Teamup_IsMatchTagGuideShowing; // 0x043C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x043D(0x0003) MISSED OFFSET
int BP_Teamup_CurMatchTag; // 0x0440(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x0444(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup_model.bp_teamup_model_C");
return pStaticClass;
}
void EventClickAutoMatch_Push_NoFetch();
void EventClickAutoMatch_Push();
void EventClickPlayerNum_Push_NoFetch();
void EventClickPlayerNum_Push();
void EventClickMatchTag_Push_NoFetch();
void EventClickMatchTag_Push();
void EventAutoSelectSolo_Push_NoFetch();
void EventAutoSelectSolo_Push();
void EventClickModel_Push_NoFetch();
void EventClickModel_Push();
void EventFetchInfo_NoFetch();
void EventFetchInfo();
void EventClickPerspective_Push_NoFetch();
void EventClickPerspective_Push();
void EventClickMapList_Push_NoFetch();
void EventClickMapList_Push();
void EventClickListItem_Push_NoFetch();
void EventClickListItem_Push();
void EventClickMatchTagItem_Push_NoFetch();
void EventClickMatchTagItem_Push();
void EventEndMatchTagGuide_Push_NoFetch();
void EventEndMatchTagGuide_Push();
void EventClickMatchTagHelp_Push_NoFetch();
void EventClickMatchTagHelp_Push();
void UserConstructionScript();
};
}