Files
PMDT/structures/data/SDK/PUBGM_bp_update_notice_functions.cpp
2026-05-03 13:32:50 +08:00

236 lines
6.3 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickHelp_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventUpdateNoticeClickHelp_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickHelp_NoFetch");
Abp_update_notice_C_EventUpdateNoticeClickHelp_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickHelp
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventUpdateNoticeClickHelp()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickHelp");
Abp_update_notice_C_EventUpdateNoticeClickHelp_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickCancel_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventUpdateNoticeClickCancel_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickCancel_NoFetch");
Abp_update_notice_C_EventUpdateNoticeClickCancel_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickCancel
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventUpdateNoticeClickCancel()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickCancel");
Abp_update_notice_C_EventUpdateNoticeClickCancel_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventSetInfo_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventSetInfo_Push_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventSetInfo_Push_NoFetch");
Abp_update_notice_C_EventSetInfo_Push_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventSetInfo_Push
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventSetInfo_Push()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventSetInfo_Push");
Abp_update_notice_C_EventSetInfo_Push_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventFetchInfo_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventFetchInfo_NoFetch");
Abp_update_notice_C_EventFetchInfo_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventFetchInfo()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventFetchInfo");
Abp_update_notice_C_EventFetchInfo_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickOk_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventUpdateNoticeClickOk_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickOk_NoFetch");
Abp_update_notice_C_EventUpdateNoticeClickOk_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickOk
// (BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::EventUpdateNoticeClickOk()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.EventUpdateNoticeClickOk");
Abp_update_notice_C_EventUpdateNoticeClickOk_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_update_notice.bp_update_notice_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_update_notice_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_update_notice.bp_update_notice_C.UserConstructionScript");
Abp_update_notice_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}