//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventFetchInfo_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo_NoFetch");

	Abp_roleinfo_honorwall_C_EventFetchInfo_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventFetchInfo()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo");

	Abp_roleinfo_honorwall_C_EventFetchInfo_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventHonorWallButtonShare_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare_NoFetch");

	Abp_roleinfo_honorwall_C_EventHonorWallButtonShare_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventHonorWallButtonShare()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare");

	Abp_roleinfo_honorwall_C_EventHonorWallButtonShare_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventHonorWallHelp_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp_NoFetch");

	Abp_roleinfo_honorwall_C_EventHonorWallHelp_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventHonorWallHelp()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp");

	Abp_roleinfo_honorwall_C_EventHonorWallHelp_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventHonorWallUpdateSelect_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect_NoFetch");

	Abp_roleinfo_honorwall_C_EventHonorWallUpdateSelect_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::EventHonorWallUpdateSelect()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect");

	Abp_roleinfo_honorwall_C_EventHonorWallUpdateSelect_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_honorwall_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.UserConstructionScript");

	Abp_roleinfo_honorwall_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

