#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_CorpsTaskActiveAwardItem.BP_STRUCT_CorpsTaskActiveAwardItem
// 0x0018
struct FBP_STRUCT_CorpsTaskActiveAwardItem
{
	TArray<struct FBP_STRUCT_CorpsTaskDropItem>        BP_ARRAY_CorpsTaskFixItemList_0_2E5DC0F445939224D6F92880055E46F5;// 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	TArray<struct FBP_STRUCT_CorpsTaskDropItem>        BP_ARRAY_CorpsTaskRandomItemList_1_6FB5DC2B416EFFDCF67D2C9540656ECF;// 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

