//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareResults_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults_NoFetch");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareResults_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareResults()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareResults");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareResults_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailReport_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport_NoFetch");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailReport_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailReport()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailReport");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailReport_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryClickBlackRoom_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom_NoFetch");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryClickBlackRoom_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryClickBlackRoom()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryClickBlackRoom");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryClickBlackRoom_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareRanking_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking_NoFetch");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareRanking_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryShareRanking()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryShareRanking");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryShareRanking_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailAddFriend_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend_NoFetch");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailAddFriend_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailAddFriend()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailAddFriend");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailAddFriend_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailRelease_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease_NoFetch");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailRelease_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::EventRoleInfoHistoryDetailRelease()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.EventRoleInfoHistoryDetailRelease");

	Abp_roleinfo_historydetail_C_EventRoleInfoHistoryDetailRelease_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_historydetail_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_historydetail.bp_roleinfo_historydetail_C.UserConstructionScript");

	Abp_roleinfo_historydetail_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

