//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelrySuperawardClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked_NoFetch");

	Abp_weekend_revelry_C_EventWeekendRevelrySuperawardClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelrySuperawardClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked");

	Abp_weekend_revelry_C_EventWeekendRevelrySuperawardClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryLotteryRollingEnd_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd_NoFetch");

	Abp_weekend_revelry_C_EventWeekendRevelryLotteryRollingEnd_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryLotteryRollingEnd()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd");

	Abp_weekend_revelry_C_EventWeekendRevelryLotteryRollingEnd_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryLottery_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery_NoFetch");

	Abp_weekend_revelry_C_EventWeekendRevelryLottery_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryLottery()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery");

	Abp_weekend_revelry_C_EventWeekendRevelryLottery_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryLotteryShareToFriends_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends_NoFetch");

	Abp_weekend_revelry_C_EventWeekendRevelryLotteryShareToFriends_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryLotteryShareToFriends()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends");

	Abp_weekend_revelry_C_EventWeekendRevelryLotteryShareToFriends_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryAwardClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked_NoFetch");

	Abp_weekend_revelry_C_EventWeekendRevelryAwardClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryAwardClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked");

	Abp_weekend_revelry_C_EventWeekendRevelryAwardClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryHelpClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked_NoFetch");

	Abp_weekend_revelry_C_EventWeekendRevelryHelpClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventWeekendRevelryHelpClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked");

	Abp_weekend_revelry_C_EventWeekendRevelryHelpClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventCloseUI_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI_NoFetch");

	Abp_weekend_revelry_C_EventCloseUI_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI
// (BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::EventCloseUI()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI");

	Abp_weekend_revelry_C_EventCloseUI_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_weekend_revelry.bp_weekend_revelry_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_weekend_revelry_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.UserConstructionScript");

	Abp_weekend_revelry_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

