//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnShareButtonClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnShareButtonClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnShareButtonClicked_NoFetch");

	Abp_activity_appointment_C_EventActAppOnShareButtonClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnShareButtonClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnShareButtonClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnShareButtonClicked");

	Abp_activity_appointment_C_EventActAppOnShareButtonClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnMakeAppointmentClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnMakeAppointmentClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnMakeAppointmentClicked_NoFetch");

	Abp_activity_appointment_C_EventActAppOnMakeAppointmentClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnMakeAppointmentClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnMakeAppointmentClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnMakeAppointmentClicked");

	Abp_activity_appointment_C_EventActAppOnMakeAppointmentClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnCloseClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnCloseClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnCloseClicked_NoFetch");

	Abp_activity_appointment_C_EventActAppOnCloseClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnCloseClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnCloseClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnCloseClicked");

	Abp_activity_appointment_C_EventActAppOnCloseClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnStartAnimationClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnStartAnimationClicked_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnStartAnimationClicked_NoFetch");

	Abp_activity_appointment_C_EventActAppOnStartAnimationClicked_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnStartAnimationClicked
// (BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::EventActAppOnStartAnimationClicked()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.EventActAppOnStartAnimationClicked");

	Abp_activity_appointment_C_EventActAppOnStartAnimationClicked_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activity_appointment.bp_activity_appointment_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_activity_appointment_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activity_appointment.bp_activity_appointment_C.UserConstructionScript");

	Abp_activity_appointment_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

