#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_SeasonPassSeasonInfo.BP_STRUCT_SeasonPassSeasonInfo
// 0x0030
struct FBP_STRUCT_SeasonPassSeasonInfo
{
	struct FString                                     DisplayTime_0_498193C05A7445C75800F3860B671655;           // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     SeasonName_1_211C55007F6AB8423B05689A0BDEF8B5;            // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     CurWeek_2_1E85E800600263C46A8DFE460877E25B;               // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     FullTimeText_3_5E416C401D3F100F26F24F3102CB9EC4;          // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

