#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_LobbyAvatarHiddenMapItem.BP_STRUCT_LobbyAvatarHiddenMapItem
// 0x0010
struct FBP_STRUCT_LobbyAvatarHiddenMapItem
{
	int                                                slotId_0_4B472D0049EEE46008D0774800959C74;                // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	TArray<int>                                        BP_ARRAY_LobbyAvatarHiddenSlotIdList_1_7A41C8801C91698C7C4E048A054E3144;// 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

