#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_TaskBackflowActiveAwardItem.BP_STRUCT_TaskBackflowActiveAwardItem
// 0x0018
struct FBP_STRUCT_TaskBackflowActiveAwardItem
{
	TArray<struct FBP_STRUCT_TaskBackflowDropItem>     BP_ARRAY_TaskBackflowRandomItemList_1_46F5E8807B55D5BE176167EB02443414;// 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	TArray<struct FBP_STRUCT_TaskBackflowDropItem>     BP_ARRAY_TaskBackflowFixItemList_2_0DC31A006E0239C02129D81100E23104;// 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

