//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetActivenessReward_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGetActivenessReward_Push_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetActivenessReward_Push_NoFetch");

	Abp_corps_task_C_EventCorpsTaskGetActivenessReward_Push_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetActivenessReward_Push
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGetActivenessReward_Push()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetActivenessReward_Push");

	Abp_corps_task_C_EventCorpsTaskGetActivenessReward_Push_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetReward_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGetReward_Push_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetReward_Push_NoFetch");

	Abp_corps_task_C_EventCorpsTaskGetReward_Push_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetReward_Push
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGetReward_Push()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGetReward_Push");

	Abp_corps_task_C_EventCorpsTaskGetReward_Push_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskShowRewardDetailPopup_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskShowRewardDetailPopup_Push_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskShowRewardDetailPopup_Push_NoFetch");

	Abp_corps_task_C_EventCorpsTaskShowRewardDetailPopup_Push_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskShowRewardDetailPopup_Push
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskShowRewardDetailPopup_Push()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskShowRewardDetailPopup_Push");

	Abp_corps_task_C_EventCorpsTaskShowRewardDetailPopup_Push_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGenTaskRewardData_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGenTaskRewardData_Push_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGenTaskRewardData_Push_NoFetch");

	Abp_corps_task_C_EventCorpsTaskGenTaskRewardData_Push_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGenTaskRewardData_Push
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGenTaskRewardData_Push()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGenTaskRewardData_Push");

	Abp_corps_task_C_EventCorpsTaskGenTaskRewardData_Push_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGoTo_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGoTo_Push_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGoTo_Push_NoFetch");

	Abp_corps_task_C_EventCorpsTaskGoTo_Push_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGoTo_Push
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskGoTo_Push()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskGoTo_Push");

	Abp_corps_task_C_EventCorpsTaskGoTo_Push_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskClickAwarded_Push_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskClickAwarded_Push_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskClickAwarded_Push_NoFetch");

	Abp_corps_task_C_EventCorpsTaskClickAwarded_Push_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.EventCorpsTaskClickAwarded_Push
// (BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::EventCorpsTaskClickAwarded_Push()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.EventCorpsTaskClickAwarded_Push");

	Abp_corps_task_C_EventCorpsTaskClickAwarded_Push_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_corps_task.bp_corps_task_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_corps_task_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_corps_task.bp_corps_task_C.UserConstructionScript");

	Abp_corps_task_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

