#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:51 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------

// Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInfoWithoutNum
struct UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInfoWithoutNum_Params
{
	int                                                RankLevel;                                                // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTexture2D*                                  RankTexture;                                              // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTexture2D*                                  RankTextureOutput;                                        // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
};

// Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInfo
struct UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInfo_Params
{
	int                                                RankLevel;                                                // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTexture2D*                                  RankTexture;                                              // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTexture2D*                                  RankTextureOutput;                                        // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
};

// Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInteralExtend
struct UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInteralExtend_Params
{
	int                                                rankIntegral;                                             // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTextBlock*                                  textIntegralName;                                         // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTexture2D*                                  Texture;                                                  // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTexture2D*                                  Output;                                                   // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
};

// Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInteral
struct UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInteral_Params
{
	int                                                rankIntegral;                                             // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
	class UTextBlock*                                  textIntegralName;                                         // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};

}

