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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:42 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Script Structs
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//---------------------------------------------------------------------------
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// UserDefinedStruct BP_STRUCT_InGamePlayerTitleInfo.BP_STRUCT_InGamePlayerTitleInfo
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// 0x000C
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struct FBP_STRUCT_InGamePlayerTitleInfo
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{
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int warzone_id_0_530D94C06EDEF0631198E33101550774; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int rank_no_1_020A2240466BC0297BA119E500EB154F; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int rank_id_2_16E6BE406EF358817BA11EF900EB14F4; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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};
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}
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