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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Script Structs
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//---------------------------------------------------------------------------
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Sphere
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// 0x0014
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struct FClothCollisionPrim_Sphere
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{
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int BoneIndex; // 0x0000(0x0004) (ZeroConstructor, IsPlainOldData)
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float Radius; // 0x0004(0x0004) (ZeroConstructor, IsPlainOldData)
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struct FVector LocalPosition; // 0x0008(0x000C) (IsPlainOldData)
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};
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_SphereConnection
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// 0x0008
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struct FClothCollisionPrim_SphereConnection
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{
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int SphereIndices[0x2]; // 0x0000(0x0004) (ZeroConstructor, IsPlainOldData)
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};
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Convex
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// 0x0010
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struct FClothCollisionPrim_Convex
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{
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TArray<struct FPlane> Planes; // 0x0000(0x000C) (ZeroConstructor)
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int BoneIndex; // 0x000C(0x0004) (ZeroConstructor, IsPlainOldData)
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};
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionData
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// 0x0024
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struct FClothCollisionData
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{
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TArray<struct FClothCollisionPrim_Sphere> Spheres; // 0x0000(0x000C) (Edit, ZeroConstructor)
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TArray<struct FClothCollisionPrim_SphereConnection> SphereConnections; // 0x000C(0x000C) (Edit, ZeroConstructor)
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TArray<struct FClothCollisionPrim_Convex> Convexes; // 0x0018(0x000C) (Edit, ZeroConstructor)
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};
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}
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