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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// Class HeadMountedDisplay.HeadMountedDisplayFunctionLibrary
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// 0x0000 (0x0020 - 0x0020)
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class UHeadMountedDisplayFunctionLibrary : public UBlueprintFunctionLibrary
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{
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public:
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class HeadMountedDisplay.HeadMountedDisplayFunctionLibrary");
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return pStaticClass;
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}
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static void SetWorldToMetersScale(class UObject* WorldContext, float NewScale);
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static void SetTrackingOrigin(TEnumAsByte<EHMDTrackingOrigin> Origin);
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static void SetSpectatorScreenTexture(class UTexture* InTexture);
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static void SetSpectatorScreenModeTexturePlusEyeLayout(const struct FVector2D& EyeRectMin, const struct FVector2D& EyeRectMax, const struct FVector2D& TextureRectMin, const struct FVector2D& TextureRectMax, bool bDrawEyeFirst, bool bClearBlack);
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static void SetSpectatorScreenMode(ESpectatorScreenMode Mode);
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static void SetClippingPlanes(float Near, float Far);
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static void ResetOrientationAndPosition(float Yaw, TEnumAsByte<EOrientPositionSelector> Options);
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static bool IsSpectatorScreenModeControllable();
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static bool IsInLowPersistenceMode();
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static bool IsHeadMountedDisplayEnabled();
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static bool IsHeadMountedDisplayConnected();
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static bool HasValidTrackingPosition();
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static float GetWorldToMetersScale(class UObject* WorldContext);
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static void GetVRFocusState(bool* bUseFocus, bool* bHasFocus);
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static void GetTrackingSensorParameters(int Index, struct FRotator* Rotation, float* LeftFOV, float* RightFOV, float* TopFOV, struct FVector* Origin, float* Distance, float* NearPlane, float* FarPlane, bool* IsActive, float* BottomFOV);
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static TEnumAsByte<EHMDTrackingOrigin> GetTrackingOrigin();
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static float GetScreenPercentage();
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static void GetPositionalTrackingCameraParameters(struct FVector* CameraOrigin, struct FRotator* CameraRotation, float* HFOV, float* VFOV, float* CameraDistance, float* NearPlane, float* FarPlane);
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static void GetOrientationAndPosition(struct FRotator* DeviceRotation, struct FVector* DevicePosition);
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static int GetNumOfTrackingSensors();
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static TEnumAsByte<EHMDWornState> GetHMDWornState();
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static struct FName GetHMDDeviceName();
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static void EnableLowPersistenceMode(bool bEnable);
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static bool EnableHMD(bool bEnable);
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};
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// Class HeadMountedDisplay.MotionControllerComponent
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// 0x0060 (0x0650 - 0x05F0)
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class UMotionControllerComponent : public UPrimitiveComponent
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{
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public:
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int PlayerIndex; // 0x05F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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EControllerHand Hand; // 0x05F4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char bDisableLowLatencyUpdate : 1; // 0x05F5(0x0001) (Edit, BlueprintVisible)
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ETrackingStatus CurrentTrackingStatus; // 0x05F6(0x0001) (BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x59]; // 0x05F7(0x0059) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class HeadMountedDisplay.MotionControllerComponent");
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return pStaticClass;
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}
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bool IsTracked();
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};
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// Class HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary
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// 0x0000 (0x0020 - 0x0020)
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class UMotionTrackedDeviceFunctionLibrary : public UBlueprintFunctionLibrary
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{
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public:
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary");
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return pStaticClass;
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}
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static void SetIsControllerMotionTrackingEnabledByDefault(bool Enable);
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static bool IsMotionTrackingEnabledForDevice(int PlayerIndex, EControllerHand Hand);
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static bool IsMotionTrackingEnabledForComponent(class UMotionControllerComponent* MotionControllerComponent);
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static bool IsMotionTrackedDeviceCountManagementNecessary();
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static int GetMotionTrackingEnabledControllerCount();
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static int GetMaximumMotionTrackedControllerCount();
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static bool EnableMotionTrackingOfDevice(int PlayerIndex, EControllerHand Hand);
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static bool EnableMotionTrackingForComponent(class UMotionControllerComponent* MotionControllerComponent);
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static void DisableMotionTrackingOfDevice(int PlayerIndex, EControllerHand Hand);
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static void DisableMotionTrackingOfControllersForPlayer(int PlayerIndex);
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static void DisableMotionTrackingOfAllControllers();
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static void DisableMotionTrackingForComponent(class UMotionControllerComponent* MotionControllerComponent);
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};
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// Class HeadMountedDisplay.VRNotificationsComponent
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// 0x0068 (0x0128 - 0x00C0)
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class UVRNotificationsComponent : public UActorComponent
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{
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public:
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unsigned char UnknownData00[0x8]; // 0x00C0(0x0008) MISSED OFFSET
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struct FScriptMulticastDelegate HMDTrackingInitializedDelegate; // 0x00C8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate HMDRecenteredDelegate; // 0x00D4(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate HMDLostDelegate; // 0x00E0(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate HMDReconnectedDelegate; // 0x00EC(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate HMDConnectCanceledDelegate; // 0x00F8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate HMDPutOnHeadDelegate; // 0x0104(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate HMDRemovedFromHeadDelegate; // 0x0110(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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struct FScriptMulticastDelegate VRControllerRecenteredDelegate; // 0x011C(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class HeadMountedDisplay.VRNotificationsComponent");
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return pStaticClass;
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}
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};
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}
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