第一次上传
This commit is contained in:
Executable
+40
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
//PUBGM(0.13.5)32位SDK
|
||||
//作者:清华
|
||||
//Telegram:@qinghuanb666
|
||||
//生成时间:Fri Apr 18 20:44:40 2025
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
//---------------------------------------------------------------------------
|
||||
//Classes
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// Class ImgMedia.ImgMediaSource
|
||||
// 0x0020 (0x0048 - 0x0028)
|
||||
class UImgMediaSource : public UBaseMediaSource
|
||||
{
|
||||
public:
|
||||
float FramesPerSecondOverride; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
struct FString ProxyOverride; // 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
||||
struct FDirectoryPath SequencePath; // 0x0038(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly)
|
||||
unsigned char UnknownData00[0x4]; // 0x0044(0x0004) MISSED OFFSET
|
||||
|
||||
static UClass* StaticClass()
|
||||
{
|
||||
static UClass *pStaticClass = 0;
|
||||
if (!pStaticClass)
|
||||
pStaticClass = UObject::FindClass("Class ImgMedia.ImgMediaSource");
|
||||
return pStaticClass;
|
||||
}
|
||||
|
||||
|
||||
void SetSequencePath(const struct FString& Path);
|
||||
struct FString GetSequencePath();
|
||||
void GetProxies(TArray<struct FString>* OutProxies);
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user