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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:52 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Parameters
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//---------------------------------------------------------------------------
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// Function Reconnect_BP.Reconnect_BP_C.HideText
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struct UReconnect_BP_C_HideText_Params
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{
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};
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// Function Reconnect_BP.Reconnect_BP_C.ShowText
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struct UReconnect_BP_C_ShowText_Params
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{
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};
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// Function Reconnect_BP.Reconnect_BP_C.UIHide
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struct UReconnect_BP_C_UIHide_Params
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{
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};
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// Function Reconnect_BP.Reconnect_BP_C.UIShow
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struct UReconnect_BP_C_UIShow_Params
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{
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};
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// Function Reconnect_BP.Reconnect_BP_C.UpdateTime
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struct UReconnect_BP_C_UpdateTime_Params
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{
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struct FString Time; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor)
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};
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// Function Reconnect_BP.Reconnect_BP_C.Construct
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struct UReconnect_BP_C_Construct_Params
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{
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};
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// Function Reconnect_BP.Reconnect_BP_C.Tick
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struct UReconnect_BP_C_Tick_Params
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{
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struct FGeometry* MyGeometry; // (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData)
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float* InDeltaTime; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function Reconnect_BP.Reconnect_BP_C.ExecuteUbergraph_Reconnect_BP
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struct UReconnect_BP_C_ExecuteUbergraph_Reconnect_BP_Params
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{
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int EntryPoint; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
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};
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}
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