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Executable
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatWindow_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventOpenChatWindow_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatWindow_NoFetch");
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Abp_chat_entrance_C_EventOpenChatWindow_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatWindow
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventOpenChatWindow()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatWindow");
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Abp_chat_entrance_C_EventOpenChatWindow_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventFetchInfo_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventFetchInfo_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventFetchInfo_NoFetch");
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Abp_chat_entrance_C_EventFetchInfo_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventFetchInfo
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventFetchInfo()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventFetchInfo");
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Abp_chat_entrance_C_EventFetchInfo_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventTestQuitRoom_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventTestQuitRoom_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventTestQuitRoom_NoFetch");
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Abp_chat_entrance_C_EventTestQuitRoom_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventTestQuitRoom
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventTestQuitRoom()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventTestQuitRoom");
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Abp_chat_entrance_C_EventTestQuitRoom_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventTestJoinGameRoom_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventTestJoinGameRoom_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventTestJoinGameRoom_NoFetch");
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Abp_chat_entrance_C_EventTestJoinGameRoom_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventTestJoinGameRoom
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventTestJoinGameRoom()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventTestJoinGameRoom");
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Abp_chat_entrance_C_EventTestJoinGameRoom_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventSendTeamQuickMsg_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventSendTeamQuickMsg_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventSendTeamQuickMsg_NoFetch");
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Abp_chat_entrance_C_EventSendTeamQuickMsg_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventSendTeamQuickMsg
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventSendTeamQuickMsg()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventSendTeamQuickMsg");
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Abp_chat_entrance_C_EventSendTeamQuickMsg_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRoomRecruit_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventClickBtnRoomRecruit_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRoomRecruit_NoFetch");
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Abp_chat_entrance_C_EventClickBtnRoomRecruit_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRoomRecruit
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventClickBtnRoomRecruit()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRoomRecruit");
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Abp_chat_entrance_C_EventClickBtnRoomRecruit_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnFriendList_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventClickBtnFriendList_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnFriendList_NoFetch");
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Abp_chat_entrance_C_EventClickBtnFriendList_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnFriendList
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventClickBtnFriendList()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnFriendList");
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Abp_chat_entrance_C_EventClickBtnFriendList_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRecruit_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventClickBtnRecruit_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRecruit_NoFetch");
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Abp_chat_entrance_C_EventClickBtnRecruit_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRecruit
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventClickBtnRecruit()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventClickBtnRecruit");
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Abp_chat_entrance_C_EventClickBtnRecruit_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventSetInfo_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventSetInfo_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventSetInfo_Push_NoFetch");
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Abp_chat_entrance_C_EventSetInfo_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventSetInfo_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventSetInfo_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventSetInfo_Push");
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Abp_chat_entrance_C_EventSetInfo_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_chat_entrance.bp_chat_entrance_C.EventAchieveQuickMsgStr_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventAchieveQuickMsgStr_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventAchieveQuickMsgStr_NoFetch");
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Abp_chat_entrance_C_EventAchieveQuickMsgStr_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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||||
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||||
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// Function bp_chat_entrance.bp_chat_entrance_C.EventAchieveQuickMsgStr
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// (BlueprintCallable, BlueprintEvent)
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void Abp_chat_entrance_C::EventAchieveQuickMsgStr()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventAchieveQuickMsgStr");
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||||
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||||
Abp_chat_entrance_C_EventAchieveQuickMsgStr_Params params;
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||||
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||||
auto flags = pFunc->FunctionFlags;
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||||
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||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
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||||
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||||
pFunc->FunctionFlags = flags;
|
||||
}
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||||
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||||
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||||
// Function bp_chat_entrance.bp_chat_entrance_C.EventPopMessageBuffer_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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||||
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||||
void Abp_chat_entrance_C::EventPopMessageBuffer_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
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||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventPopMessageBuffer_NoFetch");
|
||||
|
||||
Abp_chat_entrance_C_EventPopMessageBuffer_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_chat_entrance.bp_chat_entrance_C.EventPopMessageBuffer
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||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_chat_entrance_C::EventPopMessageBuffer()
|
||||
{
|
||||
static UFunction *pFunc = 0;
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||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventPopMessageBuffer");
|
||||
|
||||
Abp_chat_entrance_C_EventPopMessageBuffer_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_chat_entrance.bp_chat_entrance_C.EventOpenFriendNewChat_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_chat_entrance_C::EventOpenFriendNewChat_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventOpenFriendNewChat_NoFetch");
|
||||
|
||||
Abp_chat_entrance_C_EventOpenFriendNewChat_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_chat_entrance.bp_chat_entrance_C.EventOpenFriendNewChat
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_chat_entrance_C::EventOpenFriendNewChat()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventOpenFriendNewChat");
|
||||
|
||||
Abp_chat_entrance_C_EventOpenFriendNewChat_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatUI_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_chat_entrance_C::EventOpenChatUI_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatUI_NoFetch");
|
||||
|
||||
Abp_chat_entrance_C_EventOpenChatUI_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatUI
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_chat_entrance_C::EventOpenChatUI()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.EventOpenChatUI");
|
||||
|
||||
Abp_chat_entrance_C_EventOpenChatUI_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_chat_entrance.bp_chat_entrance_C.UserConstructionScript
|
||||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_chat_entrance_C::UserConstructionScript()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_chat_entrance.bp_chat_entrance_C.UserConstructionScript");
|
||||
|
||||
Abp_chat_entrance_C_UserConstructionScript_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user