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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:44 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_corps_create.bp_corps_create_C
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// 0x0040 (0x0310 - 0x02D0)
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class Abp_corps_create_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_CorpsCreate_Currency_Price; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_CorpsCreate_Name; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_CorpsCreate_Currency_Icon_ID; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_CorpsCreate_Currency_Own; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_CorpsCreate_City; // 0x02F4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_CorpsCreate_Announcement; // 0x0300(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x030C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_corps_create.bp_corps_create_C");
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return pStaticClass;
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}
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void EventCorpsCreateHideUI_NoFetch();
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void EventCorpsCreateHideUI();
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void EventCorpsCreateShowUI_NoFetch();
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void EventCorpsCreateShowUI();
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void EventOpenCorpsIconSelectPanel_NoFetch();
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void EventOpenCorpsIconSelectPanel();
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void EventOnCorpsCreateButtonClicked_Push_NoFetch();
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void EventOnCorpsCreateButtonClicked_Push();
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void EventCorpsCreateUIFilterName_NoFetch();
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void EventCorpsCreateUIFilterName();
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void EventCorpsTaskHelpShow_NoFetch();
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void EventCorpsTaskHelpShow();
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void EventCorpsCreateLocate_NoFetch();
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void EventCorpsCreateLocate();
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void EventCorpsCreateFetchInfo_NoFetch();
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void EventCorpsCreateFetchInfo();
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void UserConstructionScript();
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};
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}
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