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gcdsfh145
2026-05-02 14:30:03 +08:00
parent e608ad8612
commit 8bff0040f2
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_newteaching.bp_newteaching_C
// 0x000C (0x02DC - 0x02D0)
class Abp_newteaching_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
int BP_NewteachingUI_CurrentSelectIdx; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x02D8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_newteaching.bp_newteaching_C");
return pStaticClass;
}
void EventNewteachingEnterRoom_NoFetch();
void EventNewteachingEnterRoom();
void EventNewteachingTitleBtnClick_NoFetch();
void EventNewteachingTitleBtnClick();
void EventNewteaching_Push_NoFetch();
void EventNewteaching_Push();
void UserConstructionScript();
};
}