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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:49 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_share_award.bp_share_award_C
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// 0x00A0 (0x0370 - 0x02D0)
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class Abp_share_award_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_AwardNum2; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_ShareAward_ActiveTime; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_CurShareNum; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_ShareAwardInfo> BP_ARRAY_ShareAwardInfoList; // 0x02E8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_AwardNum1; // 0x02F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_GetAwardIndex; // 0x02F8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_AwardItem1; // 0x02FC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_AwardTime1; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_AwardName2; // 0x0304(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_SelAwardIndex; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_ShareAwardInfo BP_STRUCT_ShareAwardInfo; // 0x0314(0x003C) (Edit, BlueprintVisible)
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int BP_AwardTime2; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_GetAwardID; // 0x0354(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_IsTodayShareDone; // 0x0358(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x0359(0x0003) MISSED OFFSET
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struct FString BP_AwardName1; // 0x035C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_AwardItem2; // 0x0368(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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class USceneComponent* DefaultSceneRoot; // 0x036C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_share_award.bp_share_award_C");
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return pStaticClass;
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}
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void EventShareAwardSelPanelHide_Push_NoFetch();
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void EventShareAwardSelPanelHide_Push();
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void EventShareAwardShare_Push_NoFetch();
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void EventShareAwardShare_Push();
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void EventShareAwardSelAward_Push_NoFetch();
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void EventShareAwardSelAward_Push();
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void EventShareAwardUIHide_Push_NoFetch();
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void EventShareAwardUIHide_Push();
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void EventShareAwardGetOnAward_Push_NoFetch();
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void EventShareAwardGetOnAward_Push();
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void UserConstructionScript();
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};
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}
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