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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:50 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftSwitchToSendPanel_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel_NoFetch");
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Abp_shop_gift_C_EventGiftSwitchToSendPanel_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftSwitchToSendPanel()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftSwitchToSendPanel");
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Abp_shop_gift_C_EventGiftSwitchToSendPanel_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUISearch_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch_NoFetch");
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Abp_shop_gift_C_EventGiftUISearch_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUISearch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISearch");
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Abp_shop_gift_C_EventGiftUISearch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUIPushDataFunc_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc_NoFetch");
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Abp_shop_gift_C_EventGiftUIPushDataFunc_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUIPushDataFunc()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIPushDataFunc");
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Abp_shop_gift_C_EventGiftUIPushDataFunc_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUIClose_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose_NoFetch");
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Abp_shop_gift_C_EventGiftUIClose_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUIClose()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUIClose");
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Abp_shop_gift_C_EventGiftUIClose_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUISendOrWant_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant_NoFetch");
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Abp_shop_gift_C_EventGiftUISendOrWant_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant
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// (BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::EventGiftUISendOrWant()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.EventGiftUISendOrWant");
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Abp_shop_gift_C_EventGiftUISendOrWant_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_shop_gift.bp_shop_gift_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void Abp_shop_gift_C::UserConstructionScript()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_shop_gift.bp_shop_gift_C.UserConstructionScript");
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Abp_shop_gift_C_UserConstructionScript_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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}
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