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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:50 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_warzone_title.bp_warzone_title_C
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// 0x0090 (0x0360 - 0x02D0)
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class Abp_warzone_title_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int WarZoneTitleSelectTab; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_WarZoneTitle BP_STRUCT_WarZoneTitle; // 0x02D8(0x004C) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_WarZoneTitle> BP_Array_WarZoneTitleList; // 0x0324(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<int> BP_ARRAY_WarZoneTitleHolidayID; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int WarZoneTitleCurRankId; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<bool> BP_ARRAY_WarZoneTitleRedPointList; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int WarZoneTitleCurTitleID; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int WarZoneTitleCurZoneId; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_WarZoneTitleUseTab; // 0x0354(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int WarZoneTitleCurRankNo; // 0x0358(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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class USceneComponent* DefaultSceneRoot; // 0x035C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_warzone_title.bp_warzone_title_C");
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return pStaticClass;
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}
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void EventWarZoneTitleUIClose_NoFetch();
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void EventWarZoneTitleUIClose();
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void EventWarZoneTitleUse_NoFetch();
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void EventWarZoneTitleUse();
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void EventWarZoneTitleOpenShareUI_NoFetch();
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void EventWarZoneTitleOpenShareUI();
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void EventWarZoneTitleFetchInfo_NoFetch();
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void EventWarZoneTitleFetchInfo();
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void EventRefreshTitleListOfCurTab_NoFetch();
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void EventRefreshTitleListOfCurTab();
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void EventOpenWarZoneTitleRule_NoFetch();
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void EventOpenWarZoneTitleRule();
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void EventWarZoneHolidayTitleUse_NoFetch();
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void EventWarZoneHolidayTitleUse();
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void UserConstructionScript();
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};
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}
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