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//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelrySuperawardClicked_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked_NoFetch");
Abp_weekend_revelry_C_EventWeekendRevelrySuperawardClicked_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelrySuperawardClicked()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelrySuperawardClicked");
Abp_weekend_revelry_C_EventWeekendRevelrySuperawardClicked_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryLotteryRollingEnd_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd_NoFetch");
Abp_weekend_revelry_C_EventWeekendRevelryLotteryRollingEnd_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryLotteryRollingEnd()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryRollingEnd");
Abp_weekend_revelry_C_EventWeekendRevelryLotteryRollingEnd_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryLottery_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery_NoFetch");
Abp_weekend_revelry_C_EventWeekendRevelryLottery_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryLottery()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLottery");
Abp_weekend_revelry_C_EventWeekendRevelryLottery_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryLotteryShareToFriends_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends_NoFetch");
Abp_weekend_revelry_C_EventWeekendRevelryLotteryShareToFriends_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryLotteryShareToFriends()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryLotteryShareToFriends");
Abp_weekend_revelry_C_EventWeekendRevelryLotteryShareToFriends_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryAwardClicked_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked_NoFetch");
Abp_weekend_revelry_C_EventWeekendRevelryAwardClicked_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryAwardClicked()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryAwardClicked");
Abp_weekend_revelry_C_EventWeekendRevelryAwardClicked_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryHelpClicked_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked_NoFetch");
Abp_weekend_revelry_C_EventWeekendRevelryHelpClicked_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventWeekendRevelryHelpClicked()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventWeekendRevelryHelpClicked");
Abp_weekend_revelry_C_EventWeekendRevelryHelpClicked_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventCloseUI_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI_NoFetch");
Abp_weekend_revelry_C_EventCloseUI_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI
// (BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::EventCloseUI()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.EventCloseUI");
Abp_weekend_revelry_C_EventCloseUI_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_weekend_revelry.bp_weekend_revelry_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_weekend_revelry_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_weekend_revelry.bp_weekend_revelry_C.UserConstructionScript");
Abp_weekend_revelry_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}