#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_SeasonReview_Page_RankItem.BP_STRUCT_SeasonReview_Page_RankItem // 0x0038 struct FBP_STRUCT_SeasonReview_Page_RankItem { int maxRating_1_623D1440703A61B11633D32E0680AB77; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int top10Number_2_2C9ED0C01DCE7C2507FD95B104B7E082; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int winNumber_3_5D8D974037A82C591658B3E40A5DD392; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int maxSegmentLevel_4_35AB4DC077FD3F2306C3254203212A2C; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int gameNumber_5_0F564A4035D1E3914F05A6DB0A258542; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString maxSegmentName_6_02C6F00003496F0A69D911F409327A55; // 0x0014(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString maxSegmentModelName_7_55F6CC4070DCB56D0320F0A80C346785; // 0x0020(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString failedNumber_str_10_74488B007B14A4EC355302B90A1092D2; // 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }