#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct MediaCompositing.MediaPlaneParameters // 0x0030 struct FMediaPlaneParameters { class UMaterialInterface* Material; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x4]; // 0x0004(0x0004) MISSED OFFSET struct FName TextureParameterName; // 0x0008(0x0008) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool bFillScreen; // 0x0010(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0011(0x0003) MISSED OFFSET struct FVector2D FillScreenAmount; // 0x0014(0x0008) (Edit, BlueprintVisible, IsPlainOldData) struct FVector2D FixedSize; // 0x001C(0x0008) (Edit, BlueprintVisible, IsPlainOldData) class UTexture* RenderTexture; // 0x0024(0x0004) (BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData) class UMaterialInstanceDynamic* DynamicMaterial; // 0x0028(0x0004) (ZeroConstructor, Transient, IsPlainOldData) unsigned char UnknownData02[0x4]; // 0x002C(0x0004) MISSED OFFSET }; // ScriptStruct MediaCompositing.MovieSceneMediaSectionParams // 0x0014 struct FMovieSceneMediaSectionParams { float SectionStartTime; // 0x0000(0x0004) (ZeroConstructor, IsPlainOldData) class UMediaSource* Source; // 0x0004(0x0004) (ZeroConstructor, IsPlainOldData) struct FString Proxy; // 0x0008(0x000C) (ZeroConstructor) }; // ScriptStruct MediaCompositing.MovieSceneMediaSectionTemplate // 0x0044 (0x0050 - 0x000C) struct FMovieSceneMediaSectionTemplate : public FMovieSceneEvalTemplate { unsigned char UnknownData00[0x4]; // 0x000C(0x0004) MISSED OFFSET struct FMovieScenePropertySectionData PropertyData; // 0x0010(0x0028) struct FMovieSceneMediaSectionParams Params; // 0x0038(0x0014) unsigned char UnknownData01[0x4]; // 0x004C(0x0004) MISSED OFFSET }; }