#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_CollectProgressRewardItem.BP_STRUCT_CollectProgressRewardItem // 0x002C struct FBP_STRUCT_CollectProgressRewardItem { struct FString LockText_1_2DE04C80562FDCFA5D802EA104807B94; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool IsReceived_4_5ABED9C065449A617DB52E250B4D75D4; // 0x000C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x000D(0x0003) MISSED OFFSET struct FString ItemName_5_78FB850075A30F2C76D97B330B629145; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString ItemSmallIcon_7_1919A5406CA6603D01C001DE01A6DD1E; // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int ItemQuality_8_43CC3F005ECD5AF6046BF77C05C1A699; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }