#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_CreateRole_AvatarInfo.BP_STRUCT_CreateRole_AvatarInfo // 0x000A struct FBP_STRUCT_CreateRole_AvatarInfo { int remain_time_0_CAC387F14C3A056F3FA8ABA1836F4C13; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int avatar_id_1_38D646DE45DA56F52EA65ABC7DB9E9D1; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool has_item_2_EB22431F4A670FF15439A39B18D90C35; // 0x0008(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool is_new_3_5D322A806686097E0CCF9B6904202827; // 0x0009(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }