#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_FPPCombatBattleInfo.BP_STRUCT_FPPCombatBattleInfo // 0x003C struct FBP_STRUCT_FPPCombatBattleInfo { struct FString role_avedamage_0_60E27140103FA57D5776B48E0D9D4445; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_critcount_1_00D361401B5C944F56DB5F7606931BB4; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_hitrate_2_62ACA6C06A10E341123F2261065DB3D5; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_maxdamage_3_462093C038DFAF7154B58098089DBF05; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_maxkill_4_19F28700299C329854334FFC08D925AC; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }