#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_FPPCombatSurviveInfo.BP_STRUCT_FPPCombatSurviveInfo // 0x0060 struct FBP_STRUCT_FPPCombatSurviveInfo { struct FString role_maxdistance_0_2C3A94C00A3D8C4D77EFA4260731BC75; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_avesurvivetime_1_267D704070EFD1192C21678D09611FE5; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_aveheal_2_3A3486007B4B35285E121B84009D9CFC; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_winrate_3_3E068F002EB95AB41E3182C905B3FF15; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_aidcount_4_43CA86406B4277E15C21BF340ACF14A4; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_avedistance_5_6A2EF24040C70F9345128A83072AF975; // 0x003C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_toptenrate_6_287B620063F9E300698011F30DDEBBB5; // 0x0048(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString role_maxsurvivetime_7_686D52C051C26A43782C6A620D5120B5; // 0x0054(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }