#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:44 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_HomePageCorpsInfo.BP_STRUCT_HomePageCorpsInfo // 0x0020 struct FBP_STRUCT_HomePageCorpsInfo { int icon_0_8145C08B41C8FFCF51457C9281A0E618; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString name_8_9629D5B843C5E7A84CD5B186CF5BA3E1; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int level_9_AE4D89B4410A7376C66C9B8166E2C62F; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int exp_12_BA45D404422E14AF0DE6D8A253D977E9; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int segment_level_21_3DEE9E003741E29A38F1E64203DF062C; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int warzone_id_22_4A72B00071E35850782D8D0900886F54; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }