#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_LevelTaskInfo.BP_STRUCT_LevelTaskInfo // 0x0018 struct FBP_STRUCT_LevelTaskInfo { int progress1_1_92975BCD434FC11807B2ABAD68D3024B; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int level_status_2_4E3122FE44FEAA7668D79F9F56DA7ECD; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int progress2_3_D2D57D9243C01C7D8E6D2EAD3FE90E04; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int level_4_F12392CF4CD9F708749D358EE3FBA5ED; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int task2_status_6_4E0C146F4BCFFFF4770B3C87CA93E2A2; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int task1_status_7_B1E5484F4B7CB4BEFCA81898DA804EED; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }