#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:42 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_RecordingUpload.BP_STRUCT_RecordingUpload // 0x004C struct FBP_STRUCT_RecordingUpload { struct FString openUid_0_54D56FF14523BD47320C999A356D4A89; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString battleUid_1_E085462F49A09FBF73121597985007B0; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString roleUid_2_BCE9DEF348A2756A826DBAB7C9C35515; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int HeadShotNum_3_1F6986E44FBDD374A4EFFCB4D9155E13; // 0x0024(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int killNum_4_58DEC1EE4B1FE46CCB08479A637854DD; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString platform_5_11FC63E6443F3259AD396F958EDEB0F1; // 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int MaxKillDistane_6_FF85298B476C4D8EF2CDAC87DBCDCD81; // 0x0038(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int TeamId_7_6FEAAAC03EB5C79730725D8601BEEA34; // 0x003C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString Mode_8_64C7DF00703CDF000F52FBA60BC13005; // 0x0040(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }