#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:47 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_RoleInfoAvatarFrame.BP_STRUCT_RoleInfoAvatarFrame // 0x0040 struct FBP_STRUCT_RoleInfoAvatarFrame { struct FString desc_0_9EA5A7514180A8C5037426941604F705; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString state_1_08058C3543CE33D3D561879F47077882; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString name_2_03F86960403366ACEC72A5A2C522DE3F; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int id_3_94030D564734EFD97A8EB583222EDC21; // 0x0024(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString desc_get_4_66306E3D4BB4116257FA129F1C7DB2EA; // 0x0028(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString expire_time_5_3963988D494449036ADB16A2DCA3D002; // 0x0034(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }