#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_RoomCreateBombingAreaInfo.BP_STRUCT_RoomCreateBombingAreaInfo // 0x0004 struct FBP_STRUCT_RoomCreateBombingAreaInfo { bool adjustable_0_68F0F20072842B60612084860BB0FE15; // 0x0000(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool visible_1_6E67E5C050D062BB4D6B2E8D04EB8A95; // 0x0001(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool is_open_2_62EB858013C72E7C031D07860F78170E; // 0x0002(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool default_3_5D4BA38025F9FDE824E3376F055EFB94; // 0x0003(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }