#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_SeasonPassPreviewItemData.BP_STRUCT_SeasonPassPreviewItemData // 0x0034 struct FBP_STRUCT_SeasonPassPreviewItemData { struct FString ItemDesc_0_23C47B8021AD6EEC1CC2422C0C3CF1B3; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString ItemName_1_5DA47C001F56B5F21CC40E5E0C3D1B15; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int ItemID_2_7F8DFF004326180E13A4B34A0D2C3C84; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int ItemQuality_3_1892B6005C2538D0239C5F5D0D66F349; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool IsShow_4_2D4ACF403E1A0E250E210BDA0D2E0437; // 0x0020(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0021(0x0003) MISSED OFFSET struct FString ItemIcon_5_11B99E002FF15ADA1CC72ADC0C3CA57E; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool Is3DModel_6_17A801007C572A727183FD2A0E6788BC; // 0x0030(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool IsEmote_7_49B5C58048DEB0946F02BB2A0213F375; // 0x0031(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool IsWeapon_8_4C40E1802E38C73C6340F6010E46DC7E; // 0x0032(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool IsCarryWeapon_9_30EB81C079AFCC9B6E4E29E00CCBDB1E; // 0x0033(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }