#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_SeasonPassSeasonInfo.BP_STRUCT_SeasonPassSeasonInfo // 0x0030 struct FBP_STRUCT_SeasonPassSeasonInfo { struct FString DisplayTime_0_498193C05A7445C75800F3860B671655; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString SeasonName_1_211C55007F6AB8423B05689A0BDEF8B5; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString CurWeek_2_1E85E800600263C46A8DFE460877E25B; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString FullTimeText_3_5E416C401D3F100F26F24F3102CB9EC4; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }