#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_ShortHand.BP_STRUCT_ShortHand // 0x0030 struct FBP_STRUCT_ShortHand { struct FString ShortHandUrl_0_246A6F806C239508375333080C997F0C; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int ShortHandType_1_3113EB40783CBC534F6F577D099798A5; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int IsSelect_2_5E98870015FF3CB05E14D2430A122FC4; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString ShortHandDesc_3_206782804D9053704085AF7D09969453; // 0x0014(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString ShortHandName_4_5A4783004C61BAD64F1244AE099780F5; // 0x0020(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int ShortHandID_5_4F980600376AF78A13FD704B08C996E4; // 0x002C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }