#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_WarZoneRankInfo.BP_STRUCT_WarZoneRankInfo // 0x0085 struct FBP_STRUCT_WarZoneRankInfo { int score_0_3554DBC0382BCE134EBF83520DCA2D85; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int no_1_60BF8C006121CF8E0F08613508B0DE7F; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int level_2_1C2F7AC078CF959D7C6FD2F20DE147BC; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString content3_3_796820403A5487431E2D59510EEA78C3; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString name_4_1DD19D0039013788587B710000DE8085; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString content2_5_796720003A5487421E2D59560EEA78C2; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString uid_6_3EADA5402D016BED6BC684760B0DC874; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString content1_7_79661FC03A5487411E2D59570EEA78C1; // 0x003C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString url_8_65E1898056EF43666BC683390B0DCF0C; // 0x0048(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int qq_vip_9_68FDD8C01C9775351075232E0CBFDDD0; // 0x0054(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int startup_type_10_7A1CE1C04F9F34313F2750FF00D49905; // 0x0058(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int cur_avatar_box_id_11_6404D3C050EEEF8B3568093500A740C4; // 0x005C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int segment_12_22233180639705161C9C64070A373794; // 0x0060(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int gender_13_376A72004E998DC21B7E44200DE4FA12; // 0x0064(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool showWarZone_14_0AD0D6800C794508442E64EA004E8985; // 0x0068(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0069(0x0003) MISSED OFFSET int corpsIcon_16_167D40C06FBA24496D3FE482027A23BE; // 0x006C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString corpsName_20_62681EC03764FD2B6DF6BDD4027B9DD5; // 0x0070(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int corpsSeg_21_161706400FF9AA6F6F3763750E275407; // 0x007C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int corpsId_22_74CC69C01B862E9D13BCFDB90BE27A24; // 0x0080(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool showCorpsWarZone_23_6D6818406575E7AF10ABE0AB06DE4615; // 0x0084(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }