#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_Wardrobe_Changed_GunResInfo.BP_STRUCT_Wardrobe_Changed_GunResInfo // 0x0008 struct FBP_STRUCT_Wardrobe_Changed_GunResInfo { int resID_0_2B1232801756BCC249560E3405D537C4; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int skinResID_1_530DF7C06B535D1753033BB2002D1224; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }