#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:39 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function Basic.ItemHandleBase.SetAssociation struct UItemHandleBase_SetAssociation_Params { struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData) struct FItemAssociation Association; // (Parm) }; // Function Basic.ItemHandleBase.RemoveAssociation struct UItemHandleBase_RemoveAssociation_Params { struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.ItemHandleBase.Init struct UItemHandleBase_Init_Params { struct FItemDefineID InDefineID; // (Parm) }; // Function Basic.ItemHandleBase.GetDefineID struct UItemHandleBase_GetDefineID_Params { struct FItemDefineID ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function Basic.ItemHandleBase.GetAssociationMap struct UItemHandleBase_GetAssociationMap_Params { TMap ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.ItemHandleBase.GetAssociationListByTargetType struct UItemHandleBase_GetAssociationListByTargetType_Params { int Type; // (Parm, ZeroConstructor, IsPlainOldData) TArray ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.ItemHandleBase.GetAssociationByTargetDefineID struct UItemHandleBase_GetAssociationByTargetDefineID_Params { struct FItemDefineID TargetDefineID; // (Parm) struct FItemAssociation ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function Basic.ItemHandleBase.GetAssociation struct UItemHandleBase_GetAssociation_Params { struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData) struct FItemAssociation ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function Basic.ItemHandleBase.AddAssociation struct UItemHandleBase_AddAssociation_Params { struct FName Name; // (Parm, ZeroConstructor, IsPlainOldData) struct FItemAssociation Association; // (Parm) }; // Function Basic.BattleItemHandleBase.HandleUse struct UBattleItemHandleBase_HandleUse_Params { struct FBattleItemUseTarget Target; // (Parm) EBattleItemUseReason Reason; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BattleItemHandleBase.HandlePickup struct UBattleItemHandleBase_HandlePickup_Params { TScriptInterface ItemContainer; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData) struct FBattleItemPickupInfo PickupInfo; // (Parm) EBattleItemPickupReason Reason; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BattleItemHandleBase.HandleEnable struct UBattleItemHandleBase_HandleEnable_Params { bool bEnable; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BattleItemHandleBase.HandleDrop struct UBattleItemHandleBase_HandleDrop_Params { int InCount; // (Parm, ZeroConstructor, IsPlainOldData) EBattleItemDropReason Reason; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BattleItemHandleBase.HandleDisuse struct UBattleItemHandleBase_HandleDisuse_Params { EBattleItemDisuseReason Reason; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BattleItemHandleBase.GetWorldInternal struct UBattleItemHandleBase_GetWorldInternal_Params { class UWorld* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BattleItemHandleBase.ExtractItemData struct UBattleItemHandleBase_ExtractItemData_Params { struct FBattleItemData ReturnValue; // (Parm, OutParm, ReturnParm) }; // Function Basic.UAEGameInstance.GetWeatherTime struct UUAEGameInstance_GetWeatherTime_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAEGameInstance.GetWeatherID struct UUAEGameInstance_GetWeatherID_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAEGameInstance.GetDeviceLevel struct UUAEGameInstance_GetDeviceLevel_Params { int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAEGameInstance.GetAssociatedFrontendHUD struct UUAEGameInstance_GetAssociatedFrontendHUD_Params { class UFrontendHUD* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.UpdateRegisteredModifyAbleAttr struct UAttrModifyComponent_UpdateRegisteredModifyAbleAttr_Params { struct FAttrRegisterItem AttrRegistItem; // (ConstParm, Parm, OutParm, ReferenceParm) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.RegisterModifyAbleAttr struct UAttrModifyComponent_RegisterModifyAbleAttr_Params { TArray AttrRegists; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm) bool bSetAttrByOrigin; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.OnRep_DynamicModifierList struct UAttrModifyComponent_OnRep_DynamicModifierList_Params { }; // Function Basic.AttrModifyComponent.OnRep_AttrModifyStateList struct UAttrModifyComponent_OnRep_AttrModifyStateList_Params { }; // Function Basic.AttrModifyComponent.OnRep_AttrModifyGroupStateList struct UAttrModifyComponent_OnRep_AttrModifyGroupStateList_Params { }; // DelegateFunction Basic.AttrModifyComponent.OnAttrModifiedEvent__DelegateSignature struct UAttrModifyComponent_OnAttrModifiedEvent__DelegateSignature_Params { TArray AffectedAttrS; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm) }; // Function Basic.AttrModifyComponent.EnableAttrModifier struct UAttrModifyComponent_EnableAttrModifier_Params { struct FString AttrModifyItemName; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.EnableAllAttrModifier struct UAttrModifyComponent_EnableAllAttrModifier_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.DisableModifierToActor struct UAttrModifyComponent_DisableModifierToActor_Params { class AActor* TargetActor; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.DisableAttrModifier struct UAttrModifyComponent_DisableAttrModifier_Params { struct FString AttrModifyItemName; // (Parm, ZeroConstructor) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyComponent.DisableAllAttrModifier struct UAttrModifyComponent_DisableAllAttrModifier_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyInterface.SetAttrValue struct UAttrModifyInterface_SetAttrValue_Params { struct FString AttrName; // (Parm, ZeroConstructor) float NewVal; // (Parm, ZeroConstructor, IsPlainOldData) int Reason; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.AttrModifyInterface.RegisterModifiedAttributes struct UAttrModifyInterface_RegisterModifiedAttributes_Params { }; // Function Basic.AttrModifyInterface.GetAttrModifyRelevantActors struct UAttrModifyInterface_GetAttrModifyRelevantActors_Params { TArray ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.AttrModifyInterface.GetAttrModifyComponent struct UAttrModifyInterface_GetAttrModifyComponent_Params { class UAttrModifyComponent* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function Basic.AttrModifyInterface.GetAttributeValue struct UAttrModifyInterface_GetAttributeValue_Params { struct FString AttrName; // (Parm, ZeroConstructor) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.AttrModifyInterface.AddAttrValue struct UAttrModifyInterface_AddAttrValue_Params { struct FString AttrName; // (Parm, ZeroConstructor) float AddVal; // (Parm, ZeroConstructor, IsPlainOldData) int Reason; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.BPClassManager.GetUClass struct UBPClassManager_GetUClass_Params { int KeyIndex; // (Parm, ZeroConstructor, IsPlainOldData) class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BPClassManager.GetBPClassOverrideByName struct UBPClassManager_GetBPClassOverrideByName_Params { struct FString ClassTagName; // (Parm, ZeroConstructor) class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BPClassManager.GetBPClassOverride struct UBPClassManager_GetBPClassOverride_Params { class UClass* InNativeClass; // (Parm, ZeroConstructor, IsPlainOldData) class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BPClassManager.Get struct UBPClassManager_Get_Params { class UBPClassManager* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.ItemContainerInterface.GetOwningObject struct UItemContainerInterface_GetOwningObject_Params { class UObject* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.ItemContainerInterface.GetItemHandleListByDefineID struct UItemContainerInterface_GetItemHandleListByDefineID_Params { struct FItemDefineID DefineID; // (Parm) TArray ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.ItemContainerInterface.GetItemHandleByDefineID struct UItemContainerInterface_GetItemHandleByDefineID_Params { struct FItemDefineID DefineID; // (Parm) class UItemHandleBase* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.ItemContainerInterface.GetItemDefineIDList struct UItemContainerInterface_GetItemDefineIDList_Params { TArray ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.PackTool.CookResBySelection struct UPackTool_CookResBySelection_Params { }; // Function Basic.STBaseBuff.GetBuffPassPercentage struct USTBaseBuff_GetBuffPassPercentage_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.SyncInvincibleData struct USTBaseBuffCarrierInterface_SyncInvincibleData_Params { float TotalTime; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.SetBuffExpiry struct USTBaseBuffCarrierInterface_SetBuffExpiry_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) float ExpirySecondsFromNow; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.RemoveBuff struct USTBaseBuffCarrierInterface_RemoveBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.IsSameTeamWithFirstPC struct USTBaseBuffCarrierInterface_IsSameTeamWithFirstPC_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.HasBuff struct USTBaseBuffCarrierInterface_HasBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.GetBuffByName struct USTBaseBuffCarrierInterface_GetBuffByName_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) class USTBaseBuff* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.AddBuffLayer struct USTBaseBuffCarrierInterface_AddBuffLayer_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) int layerNum; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.AddBuffExpiry struct USTBaseBuffCarrierInterface_AddBuffExpiry_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) float ExpirySeconds; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffCarrierInterface.AddBuff struct USTBaseBuffCarrierInterface_AddBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) class AController* SkillActor; // (Parm, ZeroConstructor, IsPlainOldData) int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.SetBuffExpiry struct USTBaseBuffSystemComponent_SetBuffExpiry_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) float ExpirySeconds; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ResetForDeath struct USTBaseBuffSystemComponent_ResetForDeath_Params { }; // Function Basic.STBaseBuffSystemComponent.RemoveBuffWithCauser struct USTBaseBuffSystemComponent_RemoveBuffWithCauser_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData) class AController* pCauser; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.RemoveBuffByID struct USTBaseBuffSystemComponent_RemoveBuffByID_Params { int BuffID; // (Parm, ZeroConstructor, IsPlainOldData) bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData) class AController* pCauser; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.RemoveBuff struct USTBaseBuffSystemComponent_RemoveBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.IsBufferMutexed struct USTBaseBuffSystemComponent_IsBufferMutexed_Params { struct FName NewBuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.InitModifier struct USTBaseBuffSystemComponent_InitModifier_Params { class APawn* TempPawn; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.HasBuff struct USTBaseBuffSystemComponent_HasBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.GetBuffName struct USTBaseBuffSystemComponent_GetBuffName_Params { int BuffID; // (Parm, ZeroConstructor, IsPlainOldData) struct FName ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.GetBuffID struct USTBaseBuffSystemComponent_GetBuffID_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.GetBuffByName struct USTBaseBuffSystemComponent_GetBuffByName_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) class USTBaseBuff* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ClientSimulateRemoveBuff struct USTBaseBuffSystemComponent_ClientSimulateRemoveBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ClientSimulateAddBuff struct USTBaseBuffSystemComponent_ClientSimulateAddBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData) int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ClientMulticastSimulateRemoveBuff struct USTBaseBuffSystemComponent_ClientMulticastSimulateRemoveBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) bool RemoveLayerOnly; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ClientMulticastSimulateAddBuff struct USTBaseBuffSystemComponent_ClientMulticastSimulateAddBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData) int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ClientMulticastSetBuffExpiry struct USTBaseBuffSystemComponent_ClientMulticastSetBuffExpiry_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) float LeftSecondsAfterNow; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.ClearBuff struct USTBaseBuffSystemComponent_ClearBuff_Params { bool bDebuff; // (Parm, ZeroConstructor, IsPlainOldData) bool bGainBuff; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.CheckBuffStatus struct USTBaseBuffSystemComponent_CheckBuffStatus_Params { class UClass* Status; // (Parm, ZeroConstructor, IsPlainOldData) bool Value; // (Parm, OutParm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // DelegateFunction Basic.STBaseBuffSystemComponent.BuffDetached__DelegateSignature struct USTBaseBuffSystemComponent_BuffDetached__DelegateSignature_Params { struct FName BuffName; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData) }; // DelegateFunction Basic.STBaseBuffSystemComponent.BuffAttached__DelegateSignature struct USTBaseBuffSystemComponent_BuffAttached__DelegateSignature_Params { struct FName BuffName; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.AddBuffLayer struct USTBaseBuffSystemComponent_AddBuffLayer_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) int layerNum; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.AddBuffExpiry struct USTBaseBuffSystemComponent_AddBuffExpiry_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) float ExpirySeconds; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.AddBuffByID struct USTBaseBuffSystemComponent_AddBuffByID_Params { int BuffID; // (Parm, ZeroConstructor, IsPlainOldData) class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData) int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.STBaseBuffSystemComponent.AddBuff struct USTBaseBuffSystemComponent_AddBuff_Params { struct FName BuffName; // (Parm, ZeroConstructor, IsPlainOldData) class AController* BuffCauser; // (Parm, ZeroConstructor, IsPlainOldData) int LayerCount; // (Parm, ZeroConstructor, IsPlainOldData) class AActor* BuffApplierActor; // (Parm, ZeroConstructor, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.BPTable.GetPath struct UBPTable_GetPath_Params { int ID; // (Parm, ZeroConstructor, IsPlainOldData) struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.BPTable.GetClass struct UBPTable_GetClass_Params { int ID; // (Parm, ZeroConstructor, IsPlainOldData) class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAELoadedClassManager.InitTableData struct UUAELoadedClassManager_InitTableData_Params { }; // Function Basic.UAELoadedClassManager.InitBPTableMap struct UUAELoadedClassManager_InitBPTableMap_Params { }; // Function Basic.UAELoadedClassManager.Init struct UUAELoadedClassManager_Init_Params { }; // Function Basic.UAELoadedClassManager.GetPath struct UUAELoadedClassManager_GetPath_Params { struct FString BPTableName; // (Parm, ZeroConstructor) int ID; // (Parm, ZeroConstructor, IsPlainOldData) struct FString ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function Basic.UAELoadedClassManager.GetClass struct UUAELoadedClassManager_GetClass_Params { struct FString BPTableName; // (Parm, ZeroConstructor) int ID; // (Parm, ZeroConstructor, IsPlainOldData) class UClass* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAELoadedClassManager.Get struct UUAELoadedClassManager_Get_Params { class UUAELoadedClassManager* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAELoadedClassManager.CreateAndAddBPTable struct UUAELoadedClassManager_CreateAndAddBPTable_Params { struct FString BPTableName; // (Parm, ZeroConstructor) class UBPTable* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function Basic.UAELoadedClassManager.ClearAllData struct UUAELoadedClassManager_ClearAllData_Params { }; // Function Basic.UAETableManager.ReleaseTable struct UUAETableManager_ReleaseTable_Params { struct FName TableName; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function Basic.UAETableManager.GetTablePtr struct UUAETableManager_GetTablePtr_Params { struct FName TableName; // (Parm, ZeroConstructor, IsPlainOldData) class UUAEDataTable* ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; }