#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class CinematicCamera.CameraRig_Crane // 0x0020 (0x02D8 - 0x02B8) class ACameraRig_Crane : public AActor { public: float CranePitch; // 0x02B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float CraneYaw; // 0x02BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float CraneArmLength; // 0x02C0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool bLockMountPitch; // 0x02C4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool bLockMountYaw; // 0x02C5(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x2]; // 0x02C6(0x0002) MISSED OFFSET class USceneComponent* TransformComponent; // 0x02C8(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) class USceneComponent* CraneYawControl; // 0x02CC(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) class USceneComponent* CranePitchControl; // 0x02D0(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) class USceneComponent* CraneCameraMount; // 0x02D4(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class CinematicCamera.CameraRig_Crane"); return pStaticClass; } }; // Class CinematicCamera.CameraRig_Rail // 0x0010 (0x02C8 - 0x02B8) class ACameraRig_Rail : public AActor { public: float CurrentPositionOnRail; // 0x02B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* TransformComponent; // 0x02BC(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) class USplineComponent* RailSplineComponent; // 0x02C0(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) class USceneComponent* RailCameraMount; // 0x02C4(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class CinematicCamera.CameraRig_Rail"); return pStaticClass; } }; // Class CinematicCamera.CineCameraActor // 0x0030 (0x07E0 - 0x07B0) class ACineCameraActor : public ACameraActor { public: struct FCameraLookatTrackingSettings LookatTrackingSettings; // 0x07B0(0x0028) (Edit, BlueprintVisible) unsigned char UnknownData00[0x8]; // 0x07D8(0x0008) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class CinematicCamera.CineCameraActor"); return pStaticClass; } class UCineCameraComponent* GetCineCameraComponent(); }; // Class CinematicCamera.CineCameraComponent // 0x00A0 (0x08A0 - 0x0800) class UCineCameraComponent : public UCameraComponent { public: struct FCameraFilmbackSettings FilmbackSettings; // 0x0800(0x000C) (Edit, BlueprintVisible, IsPlainOldData) struct FCameraLensSettings LensSettings; // 0x080C(0x0014) (Edit, BlueprintVisible, IsPlainOldData) struct FCameraFocusSettings FocusSettings; // 0x0820(0x0030) (Edit, BlueprintVisible) float CurrentFocalLength; // 0x0850(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float CurrentAperture; // 0x0854(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float CurrentFocusDistance; // 0x0858(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData) unsigned char UnknownData00[0x8]; // 0x085C(0x0008) MISSED OFFSET TArray FilmbackPresets; // 0x0864(0x000C) (ZeroConstructor, Config) TArray LensPresets; // 0x0870(0x000C) (ZeroConstructor, Config) struct FString DefaultFilmbackPresetName; // 0x087C(0x000C) (ZeroConstructor, Config) struct FString DefaultLensPresetName; // 0x0888(0x000C) (ZeroConstructor, Config) float DefaultLensFocalLength; // 0x0894(0x0004) (ZeroConstructor, Config, IsPlainOldData) float DefaultLensFStop; // 0x0898(0x0004) (ZeroConstructor, Config, IsPlainOldData) unsigned char UnknownData01[0x4]; // 0x089C(0x0004) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class CinematicCamera.CineCameraComponent"); return pStaticClass; } void SetLensPresetByName(const struct FString& InPresetName); void SetFilmbackPresetByName(const struct FString& InPresetName); float GetVerticalFieldOfView(); struct FString GetLensPresetName(); float GetHorizontalFieldOfView(); struct FString GetFilmbackPresetName(); }; }