//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:51 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInfoWithoutNum // (Public, HasOutParms, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int RankLevel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTexture2D* RankTexture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTexture2D* RankTextureOutput (Parm, OutParm, ZeroConstructor, IsPlainOldData) void UCommon_RankIntegralLevel_Style_Small_UIBP_C::SetRankInfoWithoutNum(int RankLevel, class UTexture2D* RankTexture, class UTexture2D** RankTextureOutput) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInfoWithoutNum"); UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInfoWithoutNum_Params params; params.RankLevel = RankLevel; params.RankTexture = RankTexture; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; if (RankTextureOutput != nullptr) *RankTextureOutput = params.RankTextureOutput; } // Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInfo // (Public, HasOutParms, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int RankLevel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTexture2D* RankTexture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTexture2D* RankTextureOutput (Parm, OutParm, ZeroConstructor, IsPlainOldData) void UCommon_RankIntegralLevel_Style_Small_UIBP_C::SetRankInfo(int RankLevel, class UTexture2D* RankTexture, class UTexture2D** RankTextureOutput) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInfo"); UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInfo_Params params; params.RankLevel = RankLevel; params.RankTexture = RankTexture; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; if (RankTextureOutput != nullptr) *RankTextureOutput = params.RankTextureOutput; } // Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInteralExtend // (Public, HasOutParms, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int rankIntegral (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTextBlock* textIntegralName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTexture2D* Texture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTexture2D* Output (Parm, OutParm, ZeroConstructor, IsPlainOldData) void UCommon_RankIntegralLevel_Style_Small_UIBP_C::SetRankInteralExtend(int rankIntegral, class UTextBlock* textIntegralName, class UTexture2D* Texture, class UTexture2D** Output) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInteralExtend"); UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInteralExtend_Params params; params.rankIntegral = rankIntegral; params.textIntegralName = textIntegralName; params.Texture = Texture; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; if (Output != nullptr) *Output = params.Output; } // Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInteral // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int rankIntegral (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // class UTextBlock* textIntegralName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) void UCommon_RankIntegralLevel_Style_Small_UIBP_C::SetRankInteral(int rankIntegral, class UTextBlock* textIntegralName) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function Common_RankIntegralLevel_Style_Small_UIBP.Common_RankIntegralLevel_Style_Small_UIBP_C.SetRankInteral"); UCommon_RankIntegralLevel_Style_Small_UIBP_C_SetRankInteral_Params params; params.rankIntegral = rankIntegral; params.textIntegralName = textIntegralName; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }