#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct EngineMessages.EngineServiceNotification // 0x0018 struct FEngineServiceNotification { struct FString Text; // 0x0000(0x000C) (Edit, ZeroConstructor) unsigned char UnknownData00[0x4]; // 0x000C(0x0004) MISSED OFFSET double TimeSeconds; // 0x0010(0x0008) (Edit, ZeroConstructor, IsPlainOldData) }; // ScriptStruct EngineMessages.EngineServiceTerminate // 0x000C struct FEngineServiceTerminate { struct FString UserName; // 0x0000(0x000C) (Edit, ZeroConstructor) }; // ScriptStruct EngineMessages.EngineServiceExecuteCommand // 0x0018 struct FEngineServiceExecuteCommand { struct FString Command; // 0x0000(0x000C) (Edit, ZeroConstructor) struct FString UserName; // 0x000C(0x000C) (Edit, ZeroConstructor) }; // ScriptStruct EngineMessages.EngineServiceAuthGrant // 0x0018 struct FEngineServiceAuthGrant { struct FString UserName; // 0x0000(0x000C) (Edit, ZeroConstructor) struct FString UserToGrant; // 0x000C(0x000C) (Edit, ZeroConstructor) }; // ScriptStruct EngineMessages.EngineServiceAuthDeny // 0x0018 struct FEngineServiceAuthDeny { struct FString UserName; // 0x0000(0x000C) (Edit, ZeroConstructor) struct FString UserToDeny; // 0x000C(0x000C) (Edit, ZeroConstructor) }; // ScriptStruct EngineMessages.EngineServicePong // 0x0044 struct FEngineServicePong { struct FString CurrentLevel; // 0x0000(0x000C) (Edit, ZeroConstructor) int EngineVersion; // 0x000C(0x0004) (Edit, ZeroConstructor, IsPlainOldData) bool HasBegunPlay; // 0x0010(0x0001) (Edit, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0011(0x0003) MISSED OFFSET struct FGuid InstanceID; // 0x0014(0x0010) (Edit, IsPlainOldData) struct FString InstanceType; // 0x0024(0x000C) (Edit, ZeroConstructor) struct FGuid SessionId; // 0x0030(0x0010) (Edit, IsPlainOldData) float WorldTimeSeconds; // 0x0040(0x0004) (Edit, ZeroConstructor, IsPlainOldData) }; // ScriptStruct EngineMessages.EngineServicePing // 0x0001 struct FEngineServicePing { unsigned char UnknownData00[0x1]; // 0x0000(0x0001) MISSED OFFSET }; }