#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:41 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass GameLogicManagerBase.GameLogicManagerBase_C // 0x0000 (0x00F8 - 0x00F8) class UGameLogicManagerBase_C : public UGameBusinessManager { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("BlueprintGeneratedClass GameLogicManagerBase.GameLogicManagerBase_C"); return pStaticClass; } }; }