#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum GameplayTasks.ETaskResourceOverlapPolicy enum class ETaskResourceOverlapPolicy : uint8_t { ETaskResourceOverlapPolicy__StartOnTop = 0, ETaskResourceOverlapPolicy__StartAtEnd = 1, ETaskResourceOverlapPolicy__ETaskResourceOverlapPolicy_MAX = 2 }; // Enum GameplayTasks.EGameplayTaskState enum class EGameplayTaskState : uint8_t { EGameplayTaskState__Uninitialized = 0, EGameplayTaskState__AwaitingActivation = 1, EGameplayTaskState__Paused = 2, EGameplayTaskState__Active = 3, EGameplayTaskState__Finished = 4, EGameplayTaskState__EGameplayTaskState_MAX = 5 }; // Enum GameplayTasks.EGameplayTaskRunResult enum class EGameplayTaskRunResult : uint8_t { EGameplayTaskRunResult__Error = 0, EGameplayTaskRunResult__Failed = 1, EGameplayTaskRunResult__Success_Paused = 2, EGameplayTaskRunResult__Success_Active = 3, EGameplayTaskRunResult__Success_Finished = 4, EGameplayTaskRunResult__EGameplayTaskRunResult_MAX = 5 }; //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct GameplayTasks.GameplayResourceSet // 0x0002 struct FGameplayResourceSet { unsigned char UnknownData00[0x2]; // 0x0000(0x0002) MISSED OFFSET }; }