#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function GeometryCache.GeometryCacheActor.GetGeometryCacheComponent struct AGeometryCacheActor_GetGeometryCacheComponent_Params { class UGeometryCacheComponent* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.Stop struct UGeometryCacheComponent_Stop_Params { }; // Function GeometryCache.GeometryCacheComponent.SetStartTimeOffset struct UGeometryCacheComponent_SetStartTimeOffset_Params { float NewStartTimeOffset; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.SetPlaybackSpeed struct UGeometryCacheComponent_SetPlaybackSpeed_Params { float NewPlaybackSpeed; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.SetLooping struct UGeometryCacheComponent_SetLooping_Params { bool bNewLooping; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.SetGeometryCache struct UGeometryCacheComponent_SetGeometryCache_Params { class UGeometryCache* NewGeomCache; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.PlayReversedFromEnd struct UGeometryCacheComponent_PlayReversedFromEnd_Params { }; // Function GeometryCache.GeometryCacheComponent.PlayReversed struct UGeometryCacheComponent_PlayReversed_Params { }; // Function GeometryCache.GeometryCacheComponent.PlayFromStart struct UGeometryCacheComponent_PlayFromStart_Params { }; // Function GeometryCache.GeometryCacheComponent.Play struct UGeometryCacheComponent_Play_Params { }; // Function GeometryCache.GeometryCacheComponent.Pause struct UGeometryCacheComponent_Pause_Params { }; // Function GeometryCache.GeometryCacheComponent.IsPlayingReversed struct UGeometryCacheComponent_IsPlayingReversed_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.IsPlaying struct UGeometryCacheComponent_IsPlaying_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.IsLooping struct UGeometryCacheComponent_IsLooping_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.GetStartTimeOffset struct UGeometryCacheComponent_GetStartTimeOffset_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function GeometryCache.GeometryCacheComponent.GetPlaybackSpeed struct UGeometryCacheComponent_GetPlaybackSpeed_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function GeometryCache.GeometryCacheTrack_FlipbookAnimation.AddMeshSample struct UGeometryCacheTrack_FlipbookAnimation_AddMeshSample_Params { struct FGeometryCacheMeshData MeshData; // (ConstParm, Parm, OutParm, ReferenceParm) float SampleTime; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) }; // Function GeometryCache.GeometryCacheTrack_TransformAnimation.SetMesh struct UGeometryCacheTrack_TransformAnimation_SetMesh_Params { struct FGeometryCacheMeshData NewMeshData; // (ConstParm, Parm, OutParm, ReferenceParm) }; // Function GeometryCache.GeometryCacheTrack_TransformGroupAnimation.SetMesh struct UGeometryCacheTrack_TransformGroupAnimation_SetMesh_Params { struct FGeometryCacheMeshData NewMeshData; // (ConstParm, Parm, OutParm, ReferenceParm) }; }