#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct GeometryCache.GeometryCacheMeshData // 0x0040 struct FGeometryCacheMeshData { unsigned char UnknownData00[0x40]; // 0x0000(0x0040) MISSED OFFSET }; // ScriptStruct GeometryCache.TrackRenderData // 0x0050 struct FTrackRenderData { unsigned char UnknownData00[0x50]; // 0x0000(0x0050) MISSED OFFSET }; // ScriptStruct GeometryCache.GeometryCacheMeshBatchInfo // 0x000C struct FGeometryCacheMeshBatchInfo { unsigned char UnknownData00[0xC]; // 0x0000(0x000C) MISSED OFFSET }; }