//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:41 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function GlobalUIEventDispatcher_BP.GlobalUIEventDispatcher_BP_C.WardrobePutDownEvent__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // int PutonID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) // int resID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) void UGlobalUIEventDispatcher_BP_C::WardrobePutDownEvent__DelegateSignature(int PutonID, int resID) { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function GlobalUIEventDispatcher_BP.GlobalUIEventDispatcher_BP_C.WardrobePutDownEvent__DelegateSignature"); UGlobalUIEventDispatcher_BP_C_WardrobePutDownEvent__DelegateSignature_Params params; params.PutonID = PutonID; params.resID = resID; auto flags = pFunc->FunctionFlags; UObject *currentObj = (UObject *) this; currentObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; } }