#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:52 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass Global_Bp.Global_Bp_C // 0x0208 (0x0478 - 0x0270) class UGlobal_Bp_C : public UUAEUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x0270(0x0004) (Transient, DuplicateTransient) class Abp_global_C* bp_global; // 0x0274(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData) TMap rankTextureMap; // 0x0278(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) TMap frameTextureMap; // 0x02B4(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) TMap headBucket1st; // 0x02F0(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) TMap headBucket2nd; // 0x032C(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) TMap headBucket3rd; // 0x0368(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) TMap corpsIconTextureMap; // 0x03A4(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) int bucketMax; // 0x03E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData) int bucketIndex; // 0x03E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData) struct FTimerHandle TimerHandle; // 0x03E8(0x0008) (Edit, BlueprintVisible, DisableEditOnInstance) class USettingConfig_C* settingConfig; // 0x03F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData) float lastTryPreviewTime; // 0x03F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData) struct FTimerHandle previewAvatarHandle; // 0x03F8(0x0008) (Edit, BlueprintVisible, DisableEditOnInstance) TMap rankLargeBaseTextureMap; // 0x0400(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) TMap rankLargeLevelTextureMap; // 0x043C(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("WidgetBlueprintGeneratedClass Global_Bp.Global_Bp_C"); return pStaticClass; } void FetchServerKey(); void UpdateServerKey(); void GetXGCreatePlayerTime(); void SetXGCreatePlayerTime(); void OnQueryCustomSettingHandle(); void GetRankLargeLevelTexture(int rankIntegral, class UTexture2D** Output); void GetRankLargeBaseTexture(int rankIntegral, class UTexture2D** Output); void SetSeasonSwitchData(); void GetSeasonSwitchData(); void InnerPreviewAvatar(); void CancelPreviewAvatar(); void SetMatchTagGuideFlag(); void GetMatchTagGuideFlag(bool* hasGuide); void SwitchCameraFarImmediate(); void SwitchWarzoneBG(); void TryPreviewAvatar(int NewParam); void SwitchLobbyMeshBg(); void SwitchSceneCameraByIndex(); void PreviewAvatar(int resID); void GetGlobalConfigData(); void SetGlobalConfigData(); void GetDragDropWidget(int dragDropType); void ClearWXYouxiquanRedPoint(); void SetWXYouxiquanRedPoint(); void GetWXYouxiquanRedPoint(); void StopBGM(); void ResumeBGM(); void SetCorpsShopRedPoint(); void InitPlayerPrefsData(); void ClearLobbyBuffer(); void GetCorpsIconTexture(int iconId, class UTexture2D** Value); void CoverLobbyCamera(); void RecoverLobbyCamera(); void TickHeadTexture(); void StoreHeadTexture(const struct FString& URL, class UTexture2D* headTexture); void GetHeadTexture(const struct FString& URL, class UTexture2D** Value); void GetRankTexture(int rankIntegral, class UTexture2D** Output); void GetFrameTexture(int frameLevel, class UTexture2D** Output); void GetCloseLocation(); void SetCloseLocation(); void SetNearByRedPoint(); void ClearYXXYRedPoint(); void GetYXXYRedPoint(); void SetYXXYRedPoint(); void EnterCreateRoleDelay(); void EnterCreateRole(); void EnterFightStopMusic(); void OpenPGUrl(); void EventAndroidQuitGame(); void QuitGame(); void EnterLobby(); void EnterLogin(); void Construct(); void PreloadLobbyTextures(); void Destruct(); void LockLobbyMaxFps(); void RecoverMaxFps(); void UpdateLobbyMenuOpenStatus(); void SwitchLobbySkin(); void OnLoadStreamLevelCompleted(); void OnUnLoadStreamLevelCompleted(); void ExecuteUbergraph_Global_Bp(int EntryPoint); }; }