#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:53 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function Global_Voice.Global_Voice_C.OpenCheckboxRecord struct UGlobal_Voice_C_OpenCheckboxRecord_Params { bool IsOpen; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.OpenCheckboxSpeaker struct UGlobal_Voice_C_OpenCheckboxSpeaker_Params { bool IsOpen; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.HideMicphoneFromOutside struct UGlobal_Voice_C_HideMicphoneFromOutside_Params { }; // Function Global_Voice.Global_Voice_C.ShowMicphoneFromOutside struct UGlobal_Voice_C_ShowMicphoneFromOutside_Params { }; // Function Global_Voice.Global_Voice_C.RefreshMicphoneToggle struct UGlobal_Voice_C_RefreshMicphoneToggle_Params { bool IsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.RefreshSpeakerToggle struct UGlobal_Voice_C_RefreshSpeakerToggle_Params { bool IsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.OnClickSpeakerTeamOn struct UGlobal_Voice_C_OnClickSpeakerTeamOn_Params { }; // Function Global_Voice.Global_Voice_C.OnClickSpeakerAllOn struct UGlobal_Voice_C_OnClickSpeakerAllOn_Params { }; // Function Global_Voice.Global_Voice_C.OnClickMicTeamOn struct UGlobal_Voice_C_OnClickMicTeamOn_Params { }; // Function Global_Voice.Global_Voice_C.OnClickMicAllOn struct UGlobal_Voice_C_OnClickMicAllOn_Params { }; // Function Global_Voice.Global_Voice_C.PlayerInfoEnterAnim struct UGlobal_Voice_C_PlayerInfoEnterAnim_Params { }; // Function Global_Voice.Global_Voice_C.ResetPlayAnimState struct UGlobal_Voice_C_ResetPlayAnimState_Params { }; // Function Global_Voice.Global_Voice_C.UIHideNative struct UGlobal_Voice_C_UIHideNative_Params { }; // Function Global_Voice.Global_Voice_C.UIShowNative struct UGlobal_Voice_C_UIShowNative_Params { }; // Function Global_Voice.Global_Voice_C.Transitions_Enter struct UGlobal_Voice_C_Transitions_Enter_Params { }; // Function Global_Voice.Global_Voice_C.SyncPushOneData struct UGlobal_Voice_C_SyncPushOneData_Params { struct FString prop; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor) }; // Function Global_Voice.Global_Voice_C.SyncOneData struct UGlobal_Voice_C_SyncOneData_Params { struct FString prop; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor) }; // Function Global_Voice.Global_Voice_C.ChangeSpeakerFlag struct UGlobal_Voice_C_ChangeSpeakerFlag_Params { bool Open; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.ChangeMicphoneFlag struct UGlobal_Voice_C_ChangeMicphoneFlag_Params { bool Open; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.OnTryCloseSpeaker struct UGlobal_Voice_C_OnTryCloseSpeaker_Params { }; // Function Global_Voice.Global_Voice_C.TickVoiceRoom struct UGlobal_Voice_C_TickVoiceRoom_Params { }; // Function Global_Voice.Global_Voice_C.UIHide struct UGlobal_Voice_C_UIHide_Params { }; // Function Global_Voice.Global_Voice_C.UIShow struct UGlobal_Voice_C_UIShow_Params { }; // Function Global_Voice.Global_Voice_C.OnUploadRecordFailed struct UGlobal_Voice_C_OnUploadRecordFailed_Params { }; // Function Global_Voice.Global_Voice_C.OnTryCloseMic struct UGlobal_Voice_C_OnTryCloseMic_Params { }; // Function Global_Voice.Global_Voice_C.StopPlayRecordFileAndRecoverBGM struct UGlobal_Voice_C_StopPlayRecordFileAndRecoverBGM_Params { }; // Function Global_Voice.Global_Voice_C.FadeOutBGM struct UGlobal_Voice_C_FadeOutBGM_Params { }; // Function Global_Voice.Global_Voice_C.FadeInBGM struct UGlobal_Voice_C_FadeInBGM_Params { }; // Function Global_Voice.Global_Voice_C.CheckVoiceMessageInited struct UGlobal_Voice_C_CheckVoiceMessageInited_Params { bool Ret; // (Parm, OutParm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.OnClickSpeakerOff struct UGlobal_Voice_C_OnClickSpeakerOff_Params { }; // Function Global_Voice.Global_Voice_C.OnClickSpeakerOn struct UGlobal_Voice_C_OnClickSpeakerOn_Params { }; // Function Global_Voice.Global_Voice_C.OnClickMicOff struct UGlobal_Voice_C_OnClickMicOff_Params { }; // Function Global_Voice.Global_Voice_C.OnClickMicOn struct UGlobal_Voice_C_OnClickMicOn_Params { }; // Function Global_Voice.Global_Voice_C.ClearAllTimers struct UGlobal_Voice_C_ClearAllTimers_Params { }; // Function Global_Voice.Global_Voice_C.RefreshSpeakerUI struct UGlobal_Voice_C_RefreshSpeakerUI_Params { }; // Function Global_Voice.Global_Voice_C.RefreshMicUI struct UGlobal_Voice_C_RefreshMicUI_Params { }; // Function Global_Voice.Global_Voice_C.SyncTeamupState struct UGlobal_Voice_C_SyncTeamupState_Params { }; // Function Global_Voice.Global_Voice_C.RefreshTeamUI struct UGlobal_Voice_C_RefreshTeamUI_Params { }; // Function Global_Voice.Global_Voice_C.ChangeSpeakerState struct UGlobal_Voice_C_ChangeSpeakerState_Params { bool Open; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) bool lbsOpen; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.ChangeMicState struct UGlobal_Voice_C_ChangeMicState_Params { bool State; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) bool lbsState; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.RefreshStageUI struct UGlobal_Voice_C_RefreshStageUI_Params { }; // Function Global_Voice.Global_Voice_C.StopRecordVoice struct UGlobal_Voice_C_StopRecordVoice_Params { bool cancel; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.StartRecordVoice struct UGlobal_Voice_C_StartRecordVoice_Params { }; // Function Global_Voice.Global_Voice_C.StopPlayRecordFile struct UGlobal_Voice_C_StopPlayRecordFile_Params { }; // Function Global_Voice.Global_Voice_C.PlayDownloadFile struct UGlobal_Voice_C_PlayDownloadFile_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceDownload struct UGlobal_Voice_C_RequireGVoiceDownload_Params { }; // Function Global_Voice.Global_Voice_C.RecoverGVoiceRealtime struct UGlobal_Voice_C_RecoverGVoiceRealtime_Params { }; // Function Global_Voice.Global_Voice_C.LeaveGVoiceOffline struct UGlobal_Voice_C_LeaveGVoiceOffline_Params { }; // Function Global_Voice.Global_Voice_C.RetrieveGVoiceOffline struct UGlobal_Voice_C_RetrieveGVoiceOffline_Params { }; // Function Global_Voice.Global_Voice_C.GetProcedureTimer struct UGlobal_Voice_C_GetProcedureTimer_Params { int Type; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) bool stopTimer; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) struct FTimerHandle Output; // (Parm, OutParm) }; // Function Global_Voice.Global_Voice_C.AddProcedureTimer struct UGlobal_Voice_C_AddProcedureTimer_Params { struct FTimerHandle Handle; // (BlueprintVisible, BlueprintReadOnly, Parm) int resendType; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) bool isStop; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.ClearGVoiceSpeechToTextResendEntry struct UGlobal_Voice_C_ClearGVoiceSpeechToTextResendEntry_Params { }; // Function Global_Voice.Global_Voice_C.ClearGVoiceUploadResendEntry struct UGlobal_Voice_C_ClearGVoiceUploadResendEntry_Params { }; // Function Global_Voice.Global_Voice_C.ClearGVoiceAuthResendEntry struct UGlobal_Voice_C_ClearGVoiceAuthResendEntry_Params { }; // Function Global_Voice.Global_Voice_C.ProcessVoiceProcedure struct UGlobal_Voice_C_ProcessVoiceProcedure_Params { bool Output; // (Parm, OutParm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.ClearResendProcedure struct UGlobal_Voice_C_ClearResendProcedure_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceSpeechToText struct UGlobal_Voice_C_RequireGVoiceSpeechToText_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceUpload struct UGlobal_Voice_C_RequireGVoiceUpload_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceAuth struct UGlobal_Voice_C_RequireGVoiceAuth_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceSpeechToTextEntry struct UGlobal_Voice_C_RequireGVoiceSpeechToTextEntry_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceUploadEntry struct UGlobal_Voice_C_RequireGVoiceUploadEntry_Params { }; // Function Global_Voice.Global_Voice_C.RequireGVoiceAuthEntry struct UGlobal_Voice_C_RequireGVoiceAuthEntry_Params { }; // Function Global_Voice.Global_Voice_C.ResetGVoiceMode struct UGlobal_Voice_C_ResetGVoiceMode_Params { int Mode; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.ResetTeamVoice struct UGlobal_Voice_C_ResetTeamVoice_Params { }; // Function Global_Voice.Global_Voice_C.SyncPushLuaData struct UGlobal_Voice_C_SyncPushLuaData_Params { }; // Function Global_Voice.Global_Voice_C.SyncLuaData struct UGlobal_Voice_C_SyncLuaData_Params { }; // Function Global_Voice.Global_Voice_C.OnClearUploadResend struct UGlobal_Voice_C_OnClearUploadResend_Params { }; // Function Global_Voice.Global_Voice_C.OnAfterRequireSpeechToText struct UGlobal_Voice_C_OnAfterRequireSpeechToText_Params { }; // Function Global_Voice.Global_Voice_C.OnRequireSpeechToTextResend struct UGlobal_Voice_C_OnRequireSpeechToTextResend_Params { }; // Function Global_Voice.Global_Voice_C.OnClearSpeechToTextResend struct UGlobal_Voice_C_OnClearSpeechToTextResend_Params { }; // Function Global_Voice.Global_Voice_C.OnRequireUploadResend struct UGlobal_Voice_C_OnRequireUploadResend_Params { }; // Function Global_Voice.Global_Voice_C.OnTryDownloadVoiceRecord struct UGlobal_Voice_C_OnTryDownloadVoiceRecord_Params { }; // Function Global_Voice.Global_Voice_C.OnClearDownloadFailedNotify struct UGlobal_Voice_C_OnClearDownloadFailedNotify_Params { }; // Function Global_Voice.Global_Voice_C.OnDownloadFileComplete struct UGlobal_Voice_C_OnDownloadFileComplete_Params { }; // Function Global_Voice.Global_Voice_C.OnApplyMessageKeyComplete struct UGlobal_Voice_C_OnApplyMessageKeyComplete_Params { }; // Function Global_Voice.Global_Voice_C.OnTryStartRecordVoice struct UGlobal_Voice_C_OnTryStartRecordVoice_Params { }; // Function Global_Voice.Global_Voice_C.OnTryStopRecordVoice struct UGlobal_Voice_C_OnTryStopRecordVoice_Params { }; // Function Global_Voice.Global_Voice_C.OnTryCancelRecordVoice struct UGlobal_Voice_C_OnTryCancelRecordVoice_Params { }; // Function Global_Voice.Global_Voice_C.OnUploadRecordFileComplete struct UGlobal_Voice_C_OnUploadRecordFileComplete_Params { }; // Function Global_Voice.Global_Voice_C.OnUploadSpeechToTextComplete struct UGlobal_Voice_C_OnUploadSpeechToTextComplete_Params { }; // Function Global_Voice.Global_Voice_C.OnGameStageChanged struct UGlobal_Voice_C_OnGameStageChanged_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_voice_on_K2Node_ComponentBoundEvent_15_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_voice_on_K2Node_ComponentBoundEvent_15_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_voice_off_K2Node_ComponentBoundEvent_41_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_voice_off_K2Node_ComponentBoundEvent_41_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_mic_on_K2Node_ComponentBoundEvent_58_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_mic_on_K2Node_ComponentBoundEvent_58_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.OnVoiceMicOpenChanged struct UGlobal_Voice_C_OnVoiceMicOpenChanged_Params { }; // Function Global_Voice.Global_Voice_C.OnVoiceSpeakerOpenChanged struct UGlobal_Voice_C_OnVoiceSpeakerOpenChanged_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_mic_off_K2Node_ComponentBoundEvent_104_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_mic_off_K2Node_ComponentBoundEvent_104_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.OnTeamStateChanged struct UGlobal_Voice_C_OnTeamStateChanged_Params { }; // Function Global_Voice.Global_Voice_C.OnTryStopPlayRecordVoice struct UGlobal_Voice_C_OnTryStopPlayRecordVoice_Params { }; // Function Global_Voice.Global_Voice_C.OnApplicationDeactivated struct UGlobal_Voice_C_OnApplicationDeactivated_Params { }; // Function Global_Voice.Global_Voice_C.OnUploadRecordFileFailed struct UGlobal_Voice_C_OnUploadRecordFileFailed_Params { }; // Function Global_Voice.Global_Voice_C.OnUploadSpeechToTextFailed struct UGlobal_Voice_C_OnUploadSpeechToTextFailed_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_select_speaker_all_K2Node_ComponentBoundEvent_807_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_select_speaker_all_K2Node_ComponentBoundEvent_807_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_select_speaker_team_K2Node_ComponentBoundEvent_824_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_select_speaker_team_K2Node_ComponentBoundEvent_824_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_select_speaker_off_K2Node_ComponentBoundEvent_846_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_select_speaker_off_K2Node_ComponentBoundEvent_846_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_select_mic_all_K2Node_ComponentBoundEvent_883_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_select_mic_all_K2Node_ComponentBoundEvent_883_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_select_mic_team_K2Node_ComponentBoundEvent_900_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_select_mic_team_K2Node_ComponentBoundEvent_900_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__btn_select_mic_off_K2Node_ComponentBoundEvent_943_OnButtonClickedEvent__DelegateSignature struct UGlobal_Voice_C_BndEvt__btn_select_mic_off_K2Node_ComponentBoundEvent_943_OnButtonClickedEvent__DelegateSignature_Params { }; // Function Global_Voice.Global_Voice_C.BndEvt__speaker_toggle_K2Node_ComponentBoundEvent_1405_OnCheckBoxComponentStateChanged__DelegateSignature struct UGlobal_Voice_C_BndEvt__speaker_toggle_K2Node_ComponentBoundEvent_1405_OnCheckBoxComponentStateChanged__DelegateSignature_Params { bool bIsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.BndEvt__micphone_toggle_K2Node_ComponentBoundEvent_1428_OnCheckBoxComponentStateChanged__DelegateSignature struct UGlobal_Voice_C_BndEvt__micphone_toggle_K2Node_ComponentBoundEvent_1428_OnCheckBoxComponentStateChanged__DelegateSignature_Params { bool bIsChecked; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; // Function Global_Voice.Global_Voice_C.OnClearRoleInfo struct UGlobal_Voice_C_OnClearRoleInfo_Params { }; // Function Global_Voice.Global_Voice_C.OnAfterRequireUpload struct UGlobal_Voice_C_OnAfterRequireUpload_Params { }; // Function Global_Voice.Global_Voice_C.OnResetRoleInfo struct UGlobal_Voice_C_OnResetRoleInfo_Params { }; // Function Global_Voice.Global_Voice_C.OnClearAuthResend struct UGlobal_Voice_C_OnClearAuthResend_Params { }; // Function Global_Voice.Global_Voice_C.OnRequireAuthResend struct UGlobal_Voice_C_OnRequireAuthResend_Params { }; // Function Global_Voice.Global_Voice_C.OnVoiceModeChanged struct UGlobal_Voice_C_OnVoiceModeChanged_Params { }; // Function Global_Voice.Global_Voice_C.OnTeamVoiceRoomChanged struct UGlobal_Voice_C_OnTeamVoiceRoomChanged_Params { }; // Function Global_Voice.Global_Voice_C.OnAfterRequireAuth struct UGlobal_Voice_C_OnAfterRequireAuth_Params { }; // Function Global_Voice.Global_Voice_C.OnGVoiceInited struct UGlobal_Voice_C_OnGVoiceInited_Params { }; // Function Global_Voice.Global_Voice_C.OnJoinVoiceRoomSuccess struct UGlobal_Voice_C_OnJoinVoiceRoomSuccess_Params { }; // Function Global_Voice.Global_Voice_C.OnQuitVoiceRoomSuccess struct UGlobal_Voice_C_OnQuitVoiceRoomSuccess_Params { }; // Function Global_Voice.Global_Voice_C.Construct struct UGlobal_Voice_C_Construct_Params { }; // Function Global_Voice.Global_Voice_C.ExecuteUbergraph_Global_Voice struct UGlobal_Voice_C_ExecuteUbergraph_Global_Voice_Params { int EntryPoint; // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData) }; }