#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class HeadMountedDisplay.HeadMountedDisplayFunctionLibrary // 0x0000 (0x0020 - 0x0020) class UHeadMountedDisplayFunctionLibrary : public UBlueprintFunctionLibrary { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class HeadMountedDisplay.HeadMountedDisplayFunctionLibrary"); return pStaticClass; } static void SetWorldToMetersScale(class UObject* WorldContext, float NewScale); static void SetTrackingOrigin(TEnumAsByte Origin); static void SetSpectatorScreenTexture(class UTexture* InTexture); static void SetSpectatorScreenModeTexturePlusEyeLayout(const struct FVector2D& EyeRectMin, const struct FVector2D& EyeRectMax, const struct FVector2D& TextureRectMin, const struct FVector2D& TextureRectMax, bool bDrawEyeFirst, bool bClearBlack); static void SetSpectatorScreenMode(ESpectatorScreenMode Mode); static void SetClippingPlanes(float Near, float Far); static void ResetOrientationAndPosition(float Yaw, TEnumAsByte Options); static bool IsSpectatorScreenModeControllable(); static bool IsInLowPersistenceMode(); static bool IsHeadMountedDisplayEnabled(); static bool IsHeadMountedDisplayConnected(); static bool HasValidTrackingPosition(); static float GetWorldToMetersScale(class UObject* WorldContext); static void GetVRFocusState(bool* bUseFocus, bool* bHasFocus); static void GetTrackingSensorParameters(int Index, struct FRotator* Rotation, float* LeftFOV, float* RightFOV, float* TopFOV, struct FVector* Origin, float* Distance, float* NearPlane, float* FarPlane, bool* IsActive, float* BottomFOV); static TEnumAsByte GetTrackingOrigin(); static float GetScreenPercentage(); static void GetPositionalTrackingCameraParameters(struct FVector* CameraOrigin, struct FRotator* CameraRotation, float* HFOV, float* VFOV, float* CameraDistance, float* NearPlane, float* FarPlane); static void GetOrientationAndPosition(struct FRotator* DeviceRotation, struct FVector* DevicePosition); static int GetNumOfTrackingSensors(); static TEnumAsByte GetHMDWornState(); static struct FName GetHMDDeviceName(); static void EnableLowPersistenceMode(bool bEnable); static bool EnableHMD(bool bEnable); }; // Class HeadMountedDisplay.MotionControllerComponent // 0x0060 (0x0650 - 0x05F0) class UMotionControllerComponent : public UPrimitiveComponent { public: int PlayerIndex; // 0x05F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) EControllerHand Hand; // 0x05F4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char bDisableLowLatencyUpdate : 1; // 0x05F5(0x0001) (Edit, BlueprintVisible) ETrackingStatus CurrentTrackingStatus; // 0x05F6(0x0001) (BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x59]; // 0x05F7(0x0059) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class HeadMountedDisplay.MotionControllerComponent"); return pStaticClass; } bool IsTracked(); }; // Class HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary // 0x0000 (0x0020 - 0x0020) class UMotionTrackedDeviceFunctionLibrary : public UBlueprintFunctionLibrary { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary"); return pStaticClass; } static void SetIsControllerMotionTrackingEnabledByDefault(bool Enable); static bool IsMotionTrackingEnabledForDevice(int PlayerIndex, EControllerHand Hand); static bool IsMotionTrackingEnabledForComponent(class UMotionControllerComponent* MotionControllerComponent); static bool IsMotionTrackedDeviceCountManagementNecessary(); static int GetMotionTrackingEnabledControllerCount(); static int GetMaximumMotionTrackedControllerCount(); static bool EnableMotionTrackingOfDevice(int PlayerIndex, EControllerHand Hand); static bool EnableMotionTrackingForComponent(class UMotionControllerComponent* MotionControllerComponent); static void DisableMotionTrackingOfDevice(int PlayerIndex, EControllerHand Hand); static void DisableMotionTrackingOfControllersForPlayer(int PlayerIndex); static void DisableMotionTrackingOfAllControllers(); static void DisableMotionTrackingForComponent(class UMotionControllerComponent* MotionControllerComponent); }; // Class HeadMountedDisplay.VRNotificationsComponent // 0x0068 (0x0128 - 0x00C0) class UVRNotificationsComponent : public UActorComponent { public: unsigned char UnknownData00[0x8]; // 0x00C0(0x0008) MISSED OFFSET struct FScriptMulticastDelegate HMDTrackingInitializedDelegate; // 0x00C8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate HMDRecenteredDelegate; // 0x00D4(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate HMDLostDelegate; // 0x00E0(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate HMDReconnectedDelegate; // 0x00EC(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate HMDConnectCanceledDelegate; // 0x00F8(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate HMDPutOnHeadDelegate; // 0x0104(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate HMDRemovedFromHeadDelegate; // 0x0110(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) struct FScriptMulticastDelegate VRControllerRecenteredDelegate; // 0x011C(0x000C) (ZeroConstructor, InstancedReference, BlueprintAssignable) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class HeadMountedDisplay.VRNotificationsComponent"); return pStaticClass; } }; }