#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class ImgMedia.ImgMediaSource // 0x0020 (0x0048 - 0x0028) class UImgMediaSource : public UBaseMediaSource { public: float FramesPerSecondOverride; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString ProxyOverride; // 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FDirectoryPath SequencePath; // 0x0038(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly) unsigned char UnknownData00[0x4]; // 0x0044(0x0004) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class ImgMedia.ImgMediaSource"); return pStaticClass; } void SetSequencePath(const struct FString& Path); struct FString GetSequencePath(); void GetProxies(TArray* OutProxies); }; }