#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function MovieScene.MovieSceneEasingFunction.OnEvaluate struct UMovieSceneEasingFunction_OnEvaluate_Params { float Interp; // (Parm, ZeroConstructor, IsPlainOldData) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.Stop struct UMovieSceneSequencePlayer_Stop_Params { }; // Function MovieScene.MovieSceneSequencePlayer.StartPlayingNextTick struct UMovieSceneSequencePlayer_StartPlayingNextTick_Params { }; // Function MovieScene.MovieSceneSequencePlayer.SetPlayRate struct UMovieSceneSequencePlayer_SetPlayRate_Params { float PlayRate; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.SetPlaybackRange struct UMovieSceneSequencePlayer_SetPlaybackRange_Params { float NewStartTime; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) float NewEndTime; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.SetPlaybackPosition struct UMovieSceneSequencePlayer_SetPlaybackPosition_Params { float NewPlaybackPosition; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.Scrub struct UMovieSceneSequencePlayer_Scrub_Params { }; // Function MovieScene.MovieSceneSequencePlayer.PlayReverse struct UMovieSceneSequencePlayer_PlayReverse_Params { }; // Function MovieScene.MovieSceneSequencePlayer.PlayLooping struct UMovieSceneSequencePlayer_PlayLooping_Params { int NumLoops; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.Play struct UMovieSceneSequencePlayer_Play_Params { }; // Function MovieScene.MovieSceneSequencePlayer.Pause struct UMovieSceneSequencePlayer_Pause_Params { }; // Function MovieScene.MovieSceneSequencePlayer.JumpToPosition struct UMovieSceneSequencePlayer_JumpToPosition_Params { float NewPlaybackPosition; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.IsPlaying struct UMovieSceneSequencePlayer_IsPlaying_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.IsPaused struct UMovieSceneSequencePlayer_IsPaused_Params { bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.GoToEndAndStop struct UMovieSceneSequencePlayer_GoToEndAndStop_Params { }; // Function MovieScene.MovieSceneSequencePlayer.GetPlayRate struct UMovieSceneSequencePlayer_GetPlayRate_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.GetPlaybackStart struct UMovieSceneSequencePlayer_GetPlaybackStart_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.GetPlaybackPosition struct UMovieSceneSequencePlayer_GetPlaybackPosition_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.GetPlaybackEnd struct UMovieSceneSequencePlayer_GetPlaybackEnd_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.GetLength struct UMovieSceneSequencePlayer_GetLength_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function MovieScene.MovieSceneSequencePlayer.GetBoundObjects struct UMovieSceneSequencePlayer_GetBoundObjects_Params { struct FMovieSceneObjectBindingID ObjectBinding; // (Parm) TArray ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function MovieScene.MovieSceneSequencePlayer.ChangePlaybackDirection struct UMovieSceneSequencePlayer_ChangePlaybackDirection_Params { }; }