//PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function OMobileFBPL.OMobileFBPL.GetVolumeState // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) int UOMobileFBPL::GetVolumeState() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function OMobileFBPL.OMobileFBPL.GetVolumeState"); UOMobileFBPL_GetVolumeState_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function OMobileFBPL.OMobileFBPL.GetDeviceName // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm) struct FString UOMobileFBPL::GetDeviceName() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function OMobileFBPL.OMobileFBPL.GetDeviceName"); UOMobileFBPL_GetDeviceName_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function OMobileFBPL.OMobileFBPL.GetBatteryTemperature // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) float UOMobileFBPL::GetBatteryTemperature() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function OMobileFBPL.OMobileFBPL.GetBatteryTemperature"); UOMobileFBPL_GetBatteryTemperature_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function OMobileFBPL.OMobileFBPL.GetBatteryLevel // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) int UOMobileFBPL::GetBatteryLevel() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function OMobileFBPL.OMobileFBPL.GetBatteryLevel"); UOMobileFBPL_GetBatteryLevel_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } // Function OMobileFBPL.OMobileFBPL.AreHeadphonesPluggedIn // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) bool UOMobileFBPL::AreHeadphonesPluggedIn() { static UFunction *pFunc = 0; if (!pFunc) pFunc = UObject::FindObject("Function OMobileFBPL.OMobileFBPL.AreHeadphonesPluggedIn"); UOMobileFBPL_AreHeadphonesPluggedIn_Params params; auto flags = pFunc->FunctionFlags; pFunc->FunctionFlags |= 0x400; static auto defaultObj = StaticClass()->GetDefaultObject(); defaultObj->ProcessEvent(pFunc, ¶ms); pFunc->FunctionFlags = flags; return params.ReturnValue; } }