#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function OceanPlugin.AdvancedBuoyancyComponent.TriangleArea struct UAdvancedBuoyancyComponent_TriangleArea_Params { struct FVector A; // (Parm, IsPlainOldData) struct FVector B; // (Parm, IsPlainOldData) struct FVector C; // (Parm, IsPlainOldData) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.AdvancedBuoyancyComponent.SplitTriangle struct UAdvancedBuoyancyComponent_SplitTriangle_Params { struct FBuoyancyVertex H; // (Parm) struct FBuoyancyVertex M; // (Parm) struct FBuoyancyVertex L; // (Parm) struct FVector InArrow; // (Parm, IsPlainOldData) TArray ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm) }; // Function OceanPlugin.AdvancedBuoyancyComponent.SetMeshDensity struct UAdvancedBuoyancyComponent_SetMeshDensity_Params { float NewDensity; // (Parm, ZeroConstructor, IsPlainOldData) float NewWaterDensity; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function OceanPlugin.AdvancedBuoyancyComponent.GetOceanDepthFromGrid struct UAdvancedBuoyancyComponent_GetOceanDepthFromGrid_Params { struct FVector Position; // (Parm, IsPlainOldData) bool bJustGetHeightAtLocation; // (Parm, ZeroConstructor, IsPlainOldData) float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.AdvancedBuoyancyComponent.GetOcean struct UAdvancedBuoyancyComponent_GetOcean_Params { }; // Function OceanPlugin.AdvancedBuoyancyComponent.DrawDebugStuff struct UAdvancedBuoyancyComponent_DrawDebugStuff_Params { struct FForceTriangle TriForce; // (Parm) struct FColor debugColor; // (Parm, IsPlainOldData) }; // Function OceanPlugin.AdvancedBuoyancyComponent.ApplySlamForce struct UAdvancedBuoyancyComponent_ApplySlamForce_Params { struct FVector SlamForce; // (Parm, IsPlainOldData) struct FVector TriCenter; // (Parm, IsPlainOldData) }; // Function OceanPlugin.AdvancedBuoyancyComponent.ApplyForce struct UAdvancedBuoyancyComponent_ApplyForce_Params { struct FForceTriangle TriForce; // (Parm) }; // Function OceanPlugin.FlockFish.OnEndOverlap struct AFlockFish_OnEndOverlap_Params { class UPrimitiveComponent* activatedComp; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class AActor* OtherActor; // (Parm, ZeroConstructor, IsPlainOldData) class UPrimitiveComponent* OtherComp; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) int OtherBodyIndex; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function OceanPlugin.FlockFish.OnBeginOverlap struct AFlockFish_OnBeginOverlap_Params { class UPrimitiveComponent* activatedComp; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) class AActor* OtherActor; // (Parm, ZeroConstructor, IsPlainOldData) class UPrimitiveComponent* OtherComp; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData) int OtherBodyIndex; // (Parm, ZeroConstructor, IsPlainOldData) bool bFromSweep; // (Parm, ZeroConstructor, IsPlainOldData) struct FHitResult SweepResult; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) }; // Function OceanPlugin.OceanManager.LoadLandscapeHeightmap struct AOceanManager_LoadLandscapeHeightmap_Params { class UTexture2D* Tex2D; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function OceanPlugin.OceanManager.GetWaveHeightValue struct AOceanManager_GetWaveHeightValue_Params { struct FVector Location; // (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData) class UWorld* World; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData) bool HeightOnly; // (Parm, ZeroConstructor, IsPlainOldData) bool TwoIterations; // (Parm, ZeroConstructor, IsPlainOldData) struct FVector ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.OceanManager.GetHeightmapPixel struct AOceanManager_GetHeightmapPixel_Params { float U; // (Parm, ZeroConstructor, IsPlainOldData) float V; // (Parm, ZeroConstructor, IsPlainOldData) struct FLinearColor ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.SetCurrentLocalTime struct ATimeManager_SetCurrentLocalTime_Params { float Time; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function OceanPlugin.TimeManager.IsLeapYear struct ATimeManager_IsLeapYear_Params { int Year; // (Parm, ZeroConstructor, IsPlainOldData) bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.InitializeCalendar struct ATimeManager_InitializeCalendar_Params { struct FTimeDate Time; // (Parm) }; // Function OceanPlugin.TimeManager.IncrementTime struct ATimeManager_IncrementTime_Params { float DeltaSeconds; // (Parm, ZeroConstructor, IsPlainOldData) }; // Function OceanPlugin.TimeManager.GetYearPhase struct ATimeManager_GetYearPhase_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.GetElapsedDayInMinutes struct ATimeManager_GetElapsedDayInMinutes_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.GetDaysInYear struct ATimeManager_GetDaysInYear_Params { int Year; // (Parm, ZeroConstructor, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.GetDaysInMonth struct ATimeManager_GetDaysInMonth_Params { int Year; // (Parm, ZeroConstructor, IsPlainOldData) int Month; // (Parm, ZeroConstructor, IsPlainOldData) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.GetDayPhase struct ATimeManager_GetDayPhase_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.GetDayOfYear struct ATimeManager_GetDayOfYear_Params { struct FTimeDate Time; // (Parm) int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.CalculateSunAngle struct ATimeManager_CalculateSunAngle_Params { struct FRotator ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.CalculateMoonPhase struct ATimeManager_CalculateMoonPhase_Params { float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData) }; // Function OceanPlugin.TimeManager.CalculateMoonAngle struct ATimeManager_CalculateMoonAngle_Params { struct FRotator ReturnValue; // (Parm, OutParm, ReturnParm, IsPlainOldData) }; }