#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum OceanPlugin.EFollowMethod enum class EFollowMethod : uint8_t { LookAtLocation = 0, FollowCamera = 1, FollowPawn = 2, Stationary = 3, EFollowMethod_MAX = 4 }; //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct OceanPlugin.ForceTriangle // 0x006C struct FForceTriangle { unsigned char UnknownData00[0x6C]; // 0x0000(0x006C) MISSED OFFSET }; // ScriptStruct OceanPlugin.BuoyancyVertex // 0x0010 struct FBuoyancyVertex { unsigned char UnknownData00[0x10]; // 0x0000(0x0010) MISSED OFFSET }; // ScriptStruct OceanPlugin.StructBoneOverride // 0x0010 struct FStructBoneOverride { struct FName BoneName; // 0x0000(0x0008) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float Density; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float TestRadius; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; // ScriptStruct OceanPlugin.WaveParameter // 0x0014 struct FWaveParameter { float Rotation; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float Length; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float Amplitude; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float Steepness; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) float TimeScale; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; // ScriptStruct OceanPlugin.WaveSetParameters // 0x00A0 struct FWaveSetParameters { struct FWaveParameter Wave01; // 0x0000(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave02; // 0x0014(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave03; // 0x0028(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave04; // 0x003C(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave05; // 0x0050(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave06; // 0x0064(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave07; // 0x0078(0x0014) (Edit, BlueprintVisible) struct FWaveParameter Wave08; // 0x008C(0x0014) (Edit, BlueprintVisible) }; // ScriptStruct OceanPlugin.TimeDate // 0x001C struct FTimeDate { int Millisecond; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Second; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Minute; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Hour; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Day; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Month; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Year; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }