#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum OnlineSubsystemUtils.EBeaconConnectionState enum class EBeaconConnectionState : uint8_t { EBeaconConnectionState__Invalid = 0, EBeaconConnectionState__Closed = 1, EBeaconConnectionState__Pending = 2, EBeaconConnectionState__Open = 3, EBeaconConnectionState__EBeaconConnectionState_MAX = 4 }; // Enum OnlineSubsystemUtils.EClientRequestType enum class EClientRequestType : uint8_t { EClientRequestType__NonePending = 0, EClientRequestType__ExistingSessionReservation = 1, EClientRequestType__ReservationUpdate = 2, EClientRequestType__EmptyServerReservation = 3, EClientRequestType__Reconnect = 4, EClientRequestType__Abandon = 5, EClientRequestType__EClientRequestType_MAX = 6 }; // Enum OnlineSubsystemUtils.EPartyReservationResult enum class EPartyReservationResult : uint8_t { EPartyReservationResult__NoResult = 0, EPartyReservationResult__RequestPending = 1, EPartyReservationResult__GeneralError = 2, EPartyReservationResult__PartyLimitReached = 3, EPartyReservationResult__IncorrectPlayerCount = 4, EPartyReservationResult__RequestTimedOut = 5, EPartyReservationResult__ReservationDuplicate = 6, EPartyReservationResult__ReservationNotFound = 7, EPartyReservationResult__ReservationAccepted = 8, EPartyReservationResult__ReservationDenied = 9, EPartyReservationResult__ReservationDenied_Banned = 10, EPartyReservationResult__ReservationRequestCanceled = 11, EPartyReservationResult__ReservationInvalid = 12, EPartyReservationResult__BadSessionId = 13, EPartyReservationResult__ReservationDenied_ContainsExistingPlayers = 14, EPartyReservationResult__EPartyReservationResult_MAX = 15 }; //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct OnlineSubsystemUtils.BlueprintSessionResult // 0x0084 struct FBlueprintSessionResult { unsigned char UnknownData00[0x84]; // 0x0000(0x0084) MISSED OFFSET }; // ScriptStruct OnlineSubsystemUtils.PIELoginSettingsInternal // 0x0030 struct FPIELoginSettingsInternal { struct FString ID; // 0x0000(0x000C) (Edit, ZeroConstructor) struct FString Token; // 0x000C(0x000C) (Edit, ZeroConstructor, Transient) struct FString Type; // 0x0018(0x000C) (Edit, ZeroConstructor) TArray TokenBytes; // 0x0024(0x000C) (ZeroConstructor) }; // ScriptStruct OnlineSubsystemUtils.PlayerReservation // 0x001C struct FPlayerReservation { struct FUniqueNetIdRepl UniqueId; // 0x0000(0x000C) (Transient) struct FString ValidationStr; // 0x000C(0x000C) (ZeroConstructor, Transient) float ElapsedTime; // 0x0018(0x0004) (ZeroConstructor, Transient, IsPlainOldData) }; // ScriptStruct OnlineSubsystemUtils.PartyReservation // 0x001C struct FPartyReservation { int TeamNum; // 0x0000(0x0004) (ZeroConstructor, Transient, IsPlainOldData) struct FUniqueNetIdRepl PartyLeader; // 0x0004(0x000C) (Transient) TArray PartyMembers; // 0x0010(0x000C) (ZeroConstructor, Transient) }; }