#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct Overlay.OverlayItem // 0x0028 struct FOverlayItem { struct FTimespan StartTime; // 0x0000(0x0008) (Edit, BlueprintVisible) struct FTimespan endTime; // 0x0008(0x0008) (Edit, BlueprintVisible) struct FString Text; // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FVector2D Position; // 0x001C(0x0008) (Edit, BlueprintVisible, IsPlainOldData) unsigned char UnknownData00[0x4]; // 0x0024(0x0004) MISSED OFFSET }; }